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  1. Xadic

    [Quick Showoff] Post your latest maps!

    It still just the base shape, I just started to actually map on it
  2. Xadic

    [Quick Showoff] Post your latest maps!

    Try using CTRL+W and CTRL+Middle Button I can't see the details 1584099593
  3. Xadic

    Suggestions for themes

    Unplayable map, the best visual effects wins
  4. Xadic

    [Quick Showoff] Post your latest maps!

    Just back to mapping and damn the new sprites are neat, i'll start to do some mixes and check out whatI can do, don't expect to see this piece again in a few days
  5. Xadic

    [Archived] "[Quick Showoff] Post your latest maps"

    RANDOM STUFF: (Not really detailed/done, but hope it inspire somebody).
  6. Xadic

    Rookgaard by RkjM, Magnetico and Beto06

    Too much auto-border 69/10
  7. Xadic

    [Archived] "[Quick Showoff] Post your latest maps"

    Working on this area but dunno why I don't like it completely...
  8. Xadic

    Shirako ~Mapping Thread~

    Remove the 'falling stones' better use spikes or some, recommendation try ITEMID: 18515. Also that bookshelf doesn't match.
  9. Xadic

    Mapping Inspiration

    Creator: @Xadic
  10. Xadic

    [Archived] "[Quick Showoff] Post your latest maps"

    I'm going to get banned by flooding or some lol...
  11. Xadic

    RokojoM's Centre

    This could be a nice way to update the ghostship. (Venore » Darashia).
  12. Xadic

    TFS 1.3 Function Player:AddItem

    Would be easier if it were an ActionID/UniqueID as @Static_ said. Edit and add this at Actions.xml <action uniqueid="####" script="#####.lua" /> Save as .lua at 'actions\scripts': function onUse(player, item, fromPosition, target, toPosition, isHotkey) local exhaustion =...
  13. Xadic

    [Archived] "[Quick Showoff] Post your latest maps"

    I like the boat but i feels like it lack of continuity
  14. Xadic

    [Archived] "[Quick Showoff] Post your latest maps"

    Try to find a way to create a biome, think that all nature there must have some sense, the plants and rocks used should vary if they are close to a forest, city, lake, or sea. Also remember the perpectives, and sizes of your creations always look for a realistic size. Example: In your map you...
  15. Xadic

    [Archived] "[Quick Showoff] Post your latest maps"

    go to go and rip
  16. Xadic

    [Archived] "[Quick Showoff] Post your latest maps"

    Gonna post an update later lol
  17. Xadic

    Action Time Chest (with random reward)

    Fixed/Updated @Limos one Tested at TFS 1.3 / OTX 3.7 -- Time Chest by Limos local config = { exhausttime = 24*60*60, -- time exhauststorage = 2300, level = 100 -- minimum level to open the chest } local rewarditems = { [100] = { nextlevel = 200...
  18. Xadic

    [Archived] "[Quick Showoff] Post your latest maps"

    It's a WAR map so the wierds things are kinda normal, but well i had to detail it.
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