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  1. kubernik

    Programmer Dll tibia 8.54[done]

    I look for someone who can make little change with parseAttack in client: - just add new byte 0x00 when attacked is player or monster.
  2. kubernik

    TFS 1.X+ Crash on /reload spell when spell is casting(addEvent)

    Hello, i have "little" problem.. Well... When i'm casting spell who have addEvent for example: local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT, 15) setCombatArea(combat, createCombatArea({ {1, 2} }))...
  3. kubernik

    C++ Problem with getField

    Hello, i have problem with rewrite function from tfs 0.3.6 to tfs 1.3(downgraded to 8.6) Function from 0.3.6: int32_t LuaInterface::luaSendChannels(lua_State* L) { ScriptEnviroment* env = getEnv(); if(!lua_istable(L, -1)) { errorEx("channel list is not a table.")...
  4. kubernik

    TFS 0.X [Solved]Storage overflow?

    Hello! i'm using tfs 0.3.6 i have big problem with storage :/ i'm using storage to count killed monster and i seen that sometimes my storage has changed to string like this: count from 1 to 4 AND... 4 -1 `ç$·˙ `ç$·˙ `ç$·˙ `ç$·˙ i dont know what function work wrong im trying to delete all from...
  5. kubernik

    TFS 0.X Cast System on tfs 0.3.6

    Deleted
  6. kubernik

    TFS 0.X Monster Level

    Hello i trying to add this monster level system to tfs 0.3.6, but my compilator spits with error: map.cpp monster->name = monster->getName() + " [" + itoa(level, buffer, 10) + "]"; ‘itoa’ was not declared in this scope Code in spoiler monsters.cpp monster.h monster.cpp map.cpp...
  7. kubernik

    C++ getPlayerItem by slot(SOLVED)

    Hello, someone can tell me how to check item on slot in c++? i want to check helmet in c++, but i don't know how.. :c It must be in c++! someone? help? please? :c
  8. kubernik

    Problem with start.lua

    Hello i need help :/ [28/01/2016 22:57:14] [Error - GlobalEvent Interface] [28/01/2016 22:57:14] data/globalevents/scripts/start.lua:onStartup [28/01/2016 22:57:14] Description: [28/01/2016 22:57:14] data/globalevents/scripts/start.lua:9: attempt to call global 'updateHouseDoor' (a nil...
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