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    Lua Function [TFS 1.2/1.3] player:setAttackSpeed(ms) | player:getAttackSpeed()

    Can you please explain where exactly? replace getAttackSpeed() with this uint32_t getAttackSpeed() const { if (attackSpeed > 0) { return attackSpeed; } return vocation->getAttackSpeed(); } add this above getAttackSpeed() void setAttackSpeed(uint32_t speed) { attackSpeed = speed }
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    [GERMANY] LETUNIT 10.37-10.52

    Welcome! GLOBAL FULL Server 10.37 to 10.52 EXP in stages Server fully balanced, hosted in Europe on a dedicated server 200mbps. 24h ONLINE. Vocations fully balanced. Soon we will be updating some new changes on pvp, items quests and much more. When you reach level 300 you automatically...
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