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  1. demonrage

    help putting check in this script?

    it didn't work
  2. demonrage

    help putting check in this script?

    how can I do this?
  3. demonrage

    help putting check in this script?

    Can someone help me here, to put some check on not moving the item from the equipped slot, while the summoned pet is on the map. otx2 Script: local itemsBlocked = {12345} local function isItemEquippedInSlots(cid, uid) for slot = 1, 10 do if slot ~= 3 and getPlayerSlotItem(cid...
  4. demonrage

    How can I add a check to this action, so as not to throw the item on the ground when using it.

    I'm using otx2 8.60 Code: function onUse(cid, item, frompos, item2, topos) local dolls = { [12179] = {pet = "[Pet] Demon"}, } local go = dolls[item.itemid] local summon = getCreatureSummons(cid) local slotForUse = CONST_SLOT_AMMO local item = getPlayerSlotItem(cid, slotForUse)...
  5. demonrage

    how to add new attributes in that script ?

    up ! pls
  6. demonrage

    how to add new attributes in that script ?

    Hello, I added new attributes to items; criticalHitChance, dodgeChance, lifeAbsorb, manaAbsorb, lifeLeech, manaLeech and I would like to implement them in this slots system, how can I do that? I use otx2 Action: --[[ Slot system 100% by mock \o ]] ---Config local conf = {...
  7. demonrage

    high cpu usage

    where can I put this -Ofast, I use 0.4 would there be any problem using it? me on the server we use fast attack
  8. demonrage

    high cpu usage

    I'm using tfs 0.4 rev 3996 , and when I reach + 120 players online, the cpu usage increases a lot, I would like to know how to solve this? my vps : 4vcpu 6gb ram
  9. demonrage

    Can someone adapt this code to 0.4?

    it worked perfectly thank you love you <3 1685636909 only the exp was not, but for me it's already solved.
  10. demonrage

    Can someone adapt this code to 0.4?

    in this tutorial, the author teaches how to put damage/healing/exp, etc.. by %.. however I would like it to be by "kk" that is damage = 1200 = 1.2k / 12500 = 12.5k etc.. thanks! LINK: https://otland.net/threads/0-4-all-heal-damage-in-percentage.283685/
  11. demonrage

    Put evolution levels in this pet action? plss

    hello, I have this simple action script, where when clicking on the item a pet is summoned.. but I would like, if possible, to put another item to evolve it ex: when using a stone he gains levels, and also gains strength, life .. etc. tfs: 0.4 Script: function onUse(cid, item, frompos...
  12. demonrage

    Feature [0.4] All heal / damage in percentage

    please, I would like.. and if it would be possible to convert to 0.4
  13. demonrage

    Feature [0.4] All heal / damage in percentage

    could you put it to be equal to the quoted topic? damage per 'k' : 2k/50k/100k ...
  14. demonrage

    Lua Auction System + Upgrade System

    here appears on the site all white, could you please review the code!
  15. demonrage

    Lua Auction System + Upgrade System

    or friend, how do I change to what is + 1 + 2 + 3? instead of being legendary, godlike ... and also how do I get the number to be in front of the item name ex :( sword of broken + 1)
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