• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Search results

  1. strutZ

    Anyone in Australia want to start a server with me?

    Hi Otland, As per title. Finding myself with some free time some nights and wanting to work on something. No idea what server I would want to do so its open discussion. Looking for someone with gameplay/map ideas anything else is bonus. Let me know if interested :)
  2. strutZ

    12.85 + MehahOTC + Myaac

    Hi, Trying to get the latest tfs (fresh compile) to work with mehah OTC I have myaac setup with the login.php plugin - [MyAAC][Plugin] login.php for Tibia 12 (https://otland.net/threads/myaac-plugin-login-php-for-tibia-12.265123/) Connecting to my local IP on port 80 When i try to login I just...
  3. strutZ

    RME - Mapping Question

    Hi. Recently trying my hand at some mapping. I have loaded a map and come accross a couple of sections like this were the borders are wrong. Question is, is there an easy way to fix these? or do I have to manually select each brush? Here is a section I have manually fixed. Thanks in Advance :)
  4. strutZ

    [TFS 1.4] Lua Monster Loot

    Scratching my head at this for a bit... I want to be able to see the items that have been added to the corpse. Here is my current script local ec = EventCallback ec.onDropLoot = function(self, corpse) if configManager.getNumber(configKeys.RATE_LOOT) == 0 then return end...
  5. strutZ

    [TFS 1.4] Revscript onDeath

    Hello Otland! I created this example script. The script is loaded. Why does it not print here when i kill something? What am i forgetting? i'm a bit rusty... local creatureevent = CreatureEvent("example") function creatureevent.onDeath(creature, corpse, killer, mostDamageKiller...
  6. strutZ

    trying revscript doesnt work?

    Hi Otland, Just started playing around with scripting again with lockdown and all... I'm playing around with the new revscripts but i cant seem to understand it? I assumed they are basically modules you can add instead of registering the files on multiple scripts so i went ahead and tried it...
  7. strutZ

    TFS 1.X+ TFS Docker Image

    Hey guys, Just wondering if anyone has successfully setup the TFS docker image? If so would you mind sharing with me your docker compose.yml OR your build command? tfs: image: otland/forgottenserver container_name: tfs restart: unless-stopped links: - mariadb...
  8. strutZ

    [TFS 1.x]+ Quick Easy Script Service

    Hello all =) I have decided to offer my Lua services to anyone who wants cheap quick scripts. All my scripts (obviously depending on the use of the script) will come with a easy to configure lib file. I will also help install the scripts for you and offer support for them at no extra charge...
  9. strutZ

    [LINUX] Auto server restart AND database backup

    Hey guys, Just a basic line of code that will auto restart your server when it shuts down and take a backup of your database and name it what ever the date was that it was taken. Step 1. Create a folder where your 'tfs' file is located named 'database_backup' Step 2. Create a new text file...
  10. strutZ

    isCorpse returning false?

    Hey, Can someone explain to me how a corpse flag is added? For some reason when i kill a toad and run this local corpse = Tile(position):getTopDownItem() if not corpse or not corpse:isContainer() then return end print(corpse:getType():isCorpse() it is returning false. But...
  11. strutZ

    [TFS 1.3] Game.Broadcast() not showing in game window

    During my server save on my server it does not broadcast properly. The boradcast only shows in the server log and not in the game window.. Can anyone shed some light on this? game.lua function Game.broadcastMessage(message, messageType) if messageType == nil then messageType =...
  12. strutZ

    Looking for Webdev (bitaac)

    Looking for someone to help me out in building my theme based on bitaac! Theme is already full operational (with some bugs of course) just need to make it look (pretty) Pm me or reply here for further details (Price etc)
  13. strutZ

    Action Advanced quest chests 1.x

    Been awhile since I have posted something here so I'm going to release my advanced quest chest ;) What does it do? A quest chest that can hold rewards in the shape of an Item, Experience, Outfit or a addon! Features - Easy config - Can add level requirements for chests - Supports Item Rewards...
  14. strutZ

    Looking for Mapper

    Hello there peeps, Looking for a mapper to create a custom world. For staters will only need 2-3 towns (One main town) and couple of hunting spots etc There is no theme as of yet so let your imagination jucies flow. Price on discussion. Reply here or PM me if interested. thanks
  15. strutZ

    strutZ's Library of work and Resources

    Starting to get quite a few things done around the forum so thought I'd just make a thread to organize them all. I also want to leave behind something to help future members Its sad to see how selfish the forum has become so hopefully the more of us that start to release work the more will start...
  16. strutZ

    [TFS 1.2] Teleport Pad System (Rewrite)

    Hello Otland! I have rewrote the tele pad system original made by @Fresh which can be found HERE My one however is a bit different. It was inspired by Harry Potters Floo powder. Example of how the system looks: (Gif rec screwed the colours and hides mouse.. Basically you have to use the floo...
  17. strutZ

    RME custom .otb

    Just wondering if someone could explain to me how RME knows your otb isn't the right version? I saw this on the git https://github.com/hjnilsson/rme/blob/46e21c425639f5acbfd9ca0e6ed0103664261a71/source/gui.cpp#L235-L239 But i don't understand where it checks to see the version... Can i just...
  18. strutZ

    Custom sprite always on top RME

    Before I kill someone, Can someone please tell me which flag in object builder prevents this from happening when i put it against a wall? sprite coming on top of other sprite. Curent Flags FIXED Put all the sprites in 1 big picture seems to of fixed the wall issue. SS below on how i did...
  19. strutZ

    [TFS 1.2] advanced drop loot system

    Hello again Otland! I have made an easy to use on on death system! With it you can make players lose a percentage of their money from their bank when killed by a player, add more items to prevent money loss/item loss plus more! Information on the system It has an easy config section for you to...
  20. strutZ

    [TFS 1.2] Simple Crafting System.

    Hello, Wasn't going to release this because there is already a couple but open source right? Like always it is using @Non Sequitur modal window system which can be found HERE You will have to install that in order to be able to use this system. Pictures Main Screen Selection Screen...
Back
Top