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  1. Jeffro

    CreatureEvent Auto Health Mana Regeneration

    [EDIT] Oops I forgot to add, this is TFS 1.2. If someone could edit the topic title. This was requested in the support section. It could definitely be approved upon, but I'd like to release just for archive reasons. Here is a simple auto regeneration code. I quickly made it tonight, not sure...
  2. Jeffro

    CreatureEvent [TFS 1.2] Critical Hit (Fist Skill = Critical Skill)

    Hello! It was requested by Eldin and a great example was given to him. Plus, I haven't found anyone making an article about it on here and I feel it should be. You will have to register this with each monster in their own individual XML file, this is the downside to not using C++. Math info...
  3. Jeffro

    Action [TFS 1.2] Simple: Use Item Receive Gift

    Someone requested just a simple use item and receive items back. It is intended for TFS 1.2 and I haven't tested it at all. ./actions.xml <action itemid="ITEMID" script="SCRIPT.LUA" /> ./actions/scripts/SCRIPT.LUA local config = {storage = 1000, canclemsg = "You've already used this item!"...
  4. Jeffro

    CreatureEvent [TFS 1.2] Auto Promotion at Level Advance

    TFS 1.2 Tested -Has no demotion compatibility, you can add that. You can add " or player:getLevel() <= 19" to login.lua, after "if player.isPremium()" on line 22. Not the best route though. -Register event in creaturescripts.xml as "advance." local config = { level = 20 } function...
  5. Jeffro

    CreatureEvent [TFS 1.2] Boss/Monster Wave System (onDeath)

    Detail: Tested on TFS 1.2 - Works: 06/18/2016 Use this script as you like! If you convert it to any other distributions, share it with this thread. How The Script Works: You will have a normal spawn on your map, my case, a bug. On 50% chance when I kill a bug, a poisonous bug(white skull, skull...
  6. Jeffro

    Jeffro's Mapping

    Welcome! Change Log for Nutopia/Abraham can be found @ GitHub.com Thread Rules: No Flamming Be Polite & Serious When Commenting I Love All Criticism On My Work, SO FEED ME! All images uploaded to this thread are in strict order to not be used, unless specified to do so. Any download link will...
  7. Jeffro

    Elief City

    Version: 0.1 Download: http://www.speedy*****malware.localhost/rSb2x/Peaceful-Town.otbm Author: Jeff - "Will update time to time and will bump thread when I do! It is a small town technically, but in the future will be a beautiful city." ~
  8. Jeffro

    Brick Houses

    Download: http://speedy*****malware.localhost/rR6hx/brickthe.otbm Author: Jeffro - "Enjoy!" ~
  9. Jeffro

    Team AbraEVO Team - Scripter(Monsters, Spells, Items, Quests), Mapper and GM/CM

    Hello! First of all, my name is Jeff, I go by Jeffro or File. I'm looking to run a beta on my server. I host, map, and coded what all is currently in the game. I am paying for a dedicated server to host this. But if anyone would like to be part of the building process of the server and obtain...
  10. Jeffro

    Dark Souls 2

    Any Dark Souls 2 fans on the OtLand board?
  11. Jeffro

    Project Abraham

    Project Abraham Custom Map, Monsters, Bosses, Quests, Items, Vocations, and Spells! This is just a solo project I am working on alone. Nothing I'm 100% serious about but still going to give it my 100% when I do work on it. So I had figured I'd make a discussion thread, thinking someone may find...
  12. Jeffro

    Rate Multipliers Aren't Working TFS 1.0>1.1

    [EDIT] SOLVED: FORGOT TO UPDATE EVENTS :S Hello, The issue I am having is the rate multipliers. So what I did before the issue. I had TFS 1.0, rates were working perfectly. Then I had upgraded to TFS 1.1. No issues while compiling. It's the latest TFS 1.1. Now, I've tried disabling stages and...
  13. Jeffro

    Abraham's Adventure

    S ! Abraham's Adventure /\ End. ''''''''''''''''''''''''''' End. ''''''''''''''''''' End. '''''''''''''''''''''''End. ''''''''''''''''''''''''''' End.
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