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  1. SzajsNaCha

    [France] [13.13] Noveria Beta | Evo | Skill Wheel | March 31st 19:00 CEST

    Monsters got rebalanced similar to real tibia (dmg/loot etc), and boost some low-mid lvl . So that player have to do regardless of level. My next step is create mini bosses for all lvl stages to make some fun and explore map.
  2. SzajsNaCha

    Sprites

    Cipsoft asking for sprites, answer him
  3. SzajsNaCha

    Sprites

    This dc was made by "gity" for "gity" and "magicy" not for br leechers.
  4. SzajsNaCha

    Sprites

    Lol, nice man
  5. SzajsNaCha

    DesaniaOT Development Thread project based on Sinteria Map!

    Let's make Sinteria great again!
  6. SzajsNaCha

    [TFS 1.3] Item Abilities via Lua V2

    Limit 25000 characters :s Edit: problem with that solved, but i have next problem, i can't see items when i double click on it, and when using crystal for adding bonus i have new problem: [2021-13-06 18:00:25.422] [error] Lua script error: data/events/scripts/player.lua:Player@onLook [2021-13-06...
  7. SzajsNaCha

    [TFS 1.3] Item Abilities via Lua V2

    Somebody can help? [2021-12-06 13:29:06.016] [error] Lua script error: data/global.lua [2021-12-06 13:29:06.016] [error] data/lib/compat/compat.lua:1388: table index is nil stack traceback: [C]: in function '__newindex' data/lib/compat/compat.lua:1388: in main chunk [C]...
  8. SzajsNaCha

    CreatureEvent [TFS 1.3] updated Slot System

    How can i get item for rolling slot bonuses?
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