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  1. ttolay

    [TFS 1.3] Buff your damage with a spell for 5 sec

    Hmm im not sure if I understand correctly, but if player actually has damageBuffStorage == 1 we will (as we want) increase his damage: primaryDamage = primaryDamage + (primaryDamage * 50 / 100) secondaryType = secondaryType + (secondaryType * 50 / 100) But we will not return anything? Is it...
  2. ttolay

    Spell target area

    casterTargetOrDirection="1" Ta linijka za to odpowiada, jeśli nie będzie targetu to zaliczy ten spell jako "wave" bo weźmie Direction (czyli kierunek i uderzy 1 kratkę na wprost od kierunku ustawienia gracza/potwora). Jeśli zależy Ci na tym aby to był czar target aoe to wystarczy zmienić to na...
  3. ttolay

    Spell Ninja Vocation Spells

    Refresh, please I really need help coz thats spells are great!
  4. ttolay

    Spell Ninja Vocation Spells

    I changed and now: [20/02/2015 23:28:38] [Error - Spell Interface] [20/02/2015 23:28:38] data/spells/scripts/ninja.lua:onCastSpell [20/02/2015 23:28:38] Description: [20/02/2015 23:28:38] data/spells/scripts/ninja.lua:78: attempt to call global 'Creature' (a nil value) [20/02/2015 23:28:38]...
  5. ttolay

    Spell Ninja Vocation Spells

    [20/02/2015 12:12:04] [Error - Spell Interface] [20/02/2015 12:12:04] data/spells/scripts/ninja.lua:onCastSpell [20/02/2015 12:12:04] Description: [20/02/2015 12:12:04] data/spells/scriptslee/ninja.lua:80: attempt to index local 'creature' (a number value) [20/02/2015 12:12:04] stack traceback...
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