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  1. barter

    Action [TFS 1.X] Reward Chest

    I don't know what to tell you, I downloaded that and compiled it and it works for me. I modified more for mine, I don't use the uniqueid number as the storagevalue key, but the actionid, so that I can have multiple chests with the same storage for quests that you have to choose one. Anyway, here...
  2. barter

    Action [TFS 1.X] Reward Chest

    Well it works for me, I actually replaced it with if reward:getActionId() > 1000 then player:addItem(reward:getId(), reward:getCount()):setActionId(reward:getActionId()) else player:addItem(reward:getId(), reward:getCount()) end Because if it doesnt have an actionid it would set it to...
  3. barter

    Action [TFS 1.X] Reward Chest

    Change player:addItem(reward:getId(), reward:getCount()) to player:addItem(reward:getId(), reward:getCount()):setActionId(reward:getActionId())
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