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  1. falls13

    Fallembra OT

    ot tibia 8.6 -war -pvp-enforced www.facebook.com/fallembraot
  2. falls13

    FLOOR REMOVING STONE

    SOMEONE WOULD HAVE A SCRIPT, OF FLOOR THAT REMOVES STONE AND AFTER TIME SHE APPEARS AGAIN.
  3. falls13

    put that floor to summon monster for 4 minutes, after that time would summon a boss.

    tfs 0 3 6 local monster = {"demon", {x = 1, y = 1, z = 1}} local timetoremove = {2, "min"} function onStepIn(cid, item, position, lastPosition, fromPosition, toPosition, actor) if getCreatureByName(monster[1]) then return true end local m = doCreateMonster(monster[1], monster[2])...
  4. falls13

    OPEN TRADE CHAT AUTOMATICALLY AFTER LOGIN

    TFS 0.3.6 [Error - CreatureScript Interface] [08/04/2019 23:10:46] data/creaturescripts/scripts/login.lua:onLogin [08/04/2019 23:10:46] Description: [08/04/2019 23:10:46] data/creaturescripts/scripts/login.lua:19: attempt to call global 'doPlayerOpenChannel' (a nil value) [08/04/2019...
  5. falls13

    change this name

    client.lua local musicFilename = "/sounds/startup" local musicChannel = g_sounds.getChannel(1) function setMusic(filename) musicFilename = filename if not g_game.isOnline() then musicChannel:stop() musicChannel:enqueue(musicFilename, 3) end end function reloadScripts()...
  6. falls13

    Lua Use storage value to restrict the consumption of food

    put storage here, so the player will eat the food every 15 min. * all foods * and continue to fill life and mana. tfs 0.3.6 local FOODS = { [2362] = {8, "Crunch."}, [2666] = {15, "Munch."}, [2667] = {12, "Munch."}, [2668] = {10, "Mmmm."}, [2669] = {17, "Munch."}...
  7. falls13

    double loot

    could anyone create a script to give double loot on a day of the week? 8.6 tfs 0.3.6
  8. falls13

    Automatically open the trade chat

    Automatically open the trade chat when logging in. Can you do that? tibia 8.6
  9. falls13

    help with this script

    I would like to fill the mana of the player who is using the weapon that is with this script. but it is filling that of the target. local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_MANADRAIN)...
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