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  1. drakylucas

    [Brazil] [12.X] Draky OT | For Fun | YurOTS modified map

    Welcome to Draky OT! https://www.drakyot.com/ English: This server is intended to be a for-fun server. There are no donates. I'm using a free tier host on Oracle, so as I don't have any cost, I don't expect any donation to help with the server. This may change in the future, but I don't...
  2. drakylucas

    Lua get all items from container (and sub containers)

    Hello guys! I'm using otservbr repos (canary) (but it should be pretty similar to TFS master branch) How can I get a list containing all items from specific container? just explaining what I want to do: I want that people can move some items from Store to Depot (and vice-versa) only, not...
  3. drakylucas

    Which engine is better right now for Tibia 12?

    Hello all, I think the question here is pretty simple and a lot of people already have this doubt. Supposing the scenario where I want to make a Tibia 12.xx server, not necessarily with global map but just comparing the engine (not the data pack itself), which engine should I focus to use as...
  4. drakylucas

    How to use ip changer in tibia 12

    Hello everyone, after updating my TFS to the current code in master branch, it's saying I need the client with protocol 12.85 to connect (and that's fine, I really want to use tibia 12 instead of 10.98). but, in the client side, how can I use an ip changer to connect into it? I configured my...
  5. drakylucas

    what are the main spawns for level 1-300 in Tibia

    Hi all, I'm creating a custom server (currently on 10.98 version because of TFS, but planning to update it to 12x later on) that will use the old yurots map (you know it, I'm sure) with a very low exp/skill rates. The point is, tibia changed a lot since 7.6~ and now it's more focused in team...
  6. drakylucas

    Lua Requesting NPC Guild Master for TFS 1.4

    Hello all, can you please help me with a guild master NPC for TFS 1.4 (from GitHub - otland/forgottenserver: A free and open-source MMORPG server emulator written in C++ (https://github.com/otland/forgottenserver) without modifications)? It should be able to create/disband guild, invite and...
  7. drakylucas

    AAC [MYAAC] How can I change the default skills per vocation?

    Hello all, How can I change the default skills of each vocation? I tried changing on Samples in database, for magic level it works, but for shielding, sword, etc it does not work. It creates with the default value "10" for all vocations. I couldn't find the trigger in the database and also...
  8. drakylucas

    Valheim

    Has anyone here played Valheim?
  9. drakylucas

    Lua weird behavior on lua table size.

    Hi all, I don't know if it should be in support, or discussion why does lua have this weird behavior? local table0 = {} local table1 = { [0] = "xx", } local table2 = { [1] = "xx", } local table3 = { [0] = "xx", [1] = "yy", } local table4 = { [0] = "xx", [1] = "yy", [2] = "yy", } local...
  10. drakylucas

    PHP Running mysql/my-acc/forgottenserver.exe using Docker / docker-compose

    Hi all, good afternoon, how are you doing? I'm a totally newbie in Containers/docker. Can someone please explain step by step to put mysql, website and the TFS running through containers? without having to compile the server, I imagine this file structure: folders: otserver...
  11. drakylucas

    Lua Is there anyway to add Lint to code editor?

    Hi all, I like to use VSCode to code anything. Is there any way to add methods to Lua lint, so I can press ctrl + space and see shortcuts to functions and their parameters? e.g. if I start typing "item" inside an action function and press ctrl + space, it should show me "getPosition()" and...
  12. drakylucas

    Linux How many resources I must have to host a server...

    Hello guys, good evening. I have a doubt. I want to create my server and start hosting it on a Linux VPS (due to high cost of dedicated server, it must be a VPS in the beginning). The question is: how many resources I must have in my VPS in order to host a server with Global Map supporting...
  13. drakylucas

    (suggestion) multi-world in single server instance

    How about adding multi world to the TFS? I think the thing that most consumes Ram on server is the map, am I right? My ideia is to use the same map instance between all servers you want to open (like pvp, pvp-e, non-pvp, pvp with higher exp, etc), but keeping player, monsters, npcs and map...
  14. drakylucas

    Linux Need tutorial for Docker

    Hello everyone, I'd like to ask a tutorial for docker (not only related to otserv). I'd like to learn things such as How to create a docker; How to put my files in it; How to start a service automatically Etc... In the case of otserv, it can be like "how to start a docker that I can...
  15. drakylucas

    Any custom server with low rate and custom map?

    Is there any good server to start playing, with a full custom map and low experience rates? If possible, with lots of quests or a server that you need to kill some bosses or do some dungeons to unlock places and progress.. I've played a seasonal server called Ruthless Chaos, but I'm still...
  16. drakylucas

    About editing threads

    It's a shame that I can't edit my own threads (at least on Resources part of the forum). If you think someone would delete the content they have posted, just keep an history about all edits (like facebook does), and let people click and see the different versions of the same thread. I don't...
  17. drakylucas

    Feature Max Level + Passive Extra Damage after max level (for low-rates server)

    Hello everyone. I made this system based on a server that I've played called "Ruthless Chaos". How does it works? You will configure the maximum level (e.g. 300) and, after the player reachs the maximum level, every time that he advances again, he will return to the maximum level and the...
  18. drakylucas

    Help using GIT

    Can someone explains me how to use GIT in some situations? I have my custom repository at bitbucket with my server (with few modifications on sources, lua, etc), and I want to get all the latests updates from TFS repository (on github). What exactly I need to do in order to apply the recent...
  19. drakylucas

    Lua How can I create custom monster spells?

    Hello guys, I'm editing this topic since I solved some of problems that I had describe. My last doubt (I guess): How I can dynamically change the spell area? this is my current spell (for monster): local areas = {AREA_CROSS1X1, AREA_SQUARE1X1} local area = areas[math.random(1,#areas)] local...
  20. drakylucas

    C++ When do I need to change both files (header and .cpp) ?

    I'm with this doubt... Like, in the TFS, there are some small functions that are implemented only in the header files... So, what is the general rule about it, when do I need to just write the header and implement in the cpp file, and when I need just to implement in the header file? example...
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