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  1. War-Ots

    Solved Storage System explanation

    Helo guys, I hope is everyone doing well :) I have been studying TFS again recently and i am currenctly building a server (ending a project). I already have managed to implement some stuff based on study i have been making here in otland and also reading code, testing etc. I am currently...
  2. War-Ots

    Script System between TFS 0.3.6 and TFS 1.3x

    Hey guys I'm trying to build a server, at the beginning I was planning to use TFS 0.3.6 but I can't manage to compile it on ubuntu 18.04 (this thread talks a bit about it) so I'm forced to use TFS 1.3x.. my question is if I can use scripts from TFS 0.3.6 on TFS 1.3x ? Thanks in advance
  3. War-Ots

    DeadBug tfs 1.2 client 8.6 Char Creation

    Hi guys, sorry for the question, I am building my old war server 8.6 with tfs 1.2. I dont have major bugs (at least as far as i know) but when I create a char with Knight Vocation when I first login in the game I get a deadbug! The second time I log in I don't get any deadbug or other problem...
  4. War-Ots

    Lua Skull systems for frag rank TFS 1.2

    Hello on more time I know alot of people have asked things like that and I have already read their post and cound not find a solution for me so here it is: in login.lua on function onLogin(player) I tried to add something like this to test if the skulls were setted correctly, but when I log in...
  5. War-Ots

    Solved Machete usage, Wild Growth not decay's (target:transform(0))

    Hello! I am fixing a bug in my PVP-E server where wild growth can not be cutted by a machete for some reason I had this script: function onUse(player, item, fromPosition, target, toPosition, isHotkey) if target.itemid == 2782 then target:transform(2781) target:decay()...
  6. War-Ots

    Solved Changing the functions in sources or fix Lua script?

    Hi! Well I know I a bit of c++ because I learned alot of C, but I'm not too used the sources of the servers and the API tfs 1.2 (I still need to understand better how does it works) so it give me have arisen following doubts: I was working on a function in my PVP-E server, to balance the exp...
  7. War-Ots

    Solved Config.lua Question

    Hey, I'm working on a PvP-Enforced server and I'm having an issue with config.lua, I enabled experienceByKillingPlayers but I can't find the place where I can controll the pvp experience rates, like lvl 100 kills other lvl 100 and gets 10 levels, I want to nerf to 5 levels, where do I find the...
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