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  1. L

    C++ Loot

    I'm using the tfs 1.4 version, and I noticed here that it's not dropping anything from the monsters, even if I increase the rate and stamina full, what could it be?
  2. L

    Lua TFS 1.4 OnStepIn

    Hi guys, I need help on how I would make a function out of "onstepIn" to call the position of the effect. I know that inside the function would be easier, but would you be able to do it outside? I think it would be something along those lines local function itempos(item) local pos =...
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    C++ TFS 1.3 Monster Lv's

    Hi Guys, Does anyone know how i can configure this code to decrease the chance of coming monster level. For example, the player killed 10 monsters, in the current condition the % of the scripit increasing the level is large, practically making the 10 monsters upgrade. I would like it to be 20%...
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    C++ Dual Wielding TFS 1.4

    Hello Guys, I'm having trouble installing wielding from this link, Feature - True dual wielding for TFS 1.x (https://otland.net/threads/true-dual-wielding-for-tfs-1-x.234349/) in the TFS 1.4. In the file player.cpp I followed all the steps in the link, did anything change in this version?
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