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  1. infernality

    Lua Block bank transfer some towns

    bump
  2. infernality

    Compiling Help to add this func on my sources

    I got the same problem: <globalevent name="ddosprotect" interval="1000" event="script" value="antiddos.lua"/> function onThink(interval, lastExecution) local averageServerPing = 0 local playerCount = 0 for _, cid in ipairs(getPlayersOnline()) do averageServerPing =...
  3. infernality

    Lua Block bank transfer some towns

    I have Dawnport and Rookgaard in my 8.60 server... I use bank system and i want block gold transfer to players from Rookgaard and Dawnport I tried it: elseif Topic[cid] == 6 then local v = getPlayerByName(msg) if getPlayerBalance(cid) >= count[cid] then if v and...
  4. infernality

    Compiling Help to add this func on my sources

    What is this warning on compile @Nothxbye ??? luascript.cpp: In static member function ‘static int32_t LuaInterface::luaPlayerSendPing(lua_State*)’: luascript.cpp:10188:21: warning: ‘client’ may be used uninitialized in this function [-Wmaybe-uninitialized] client->sendPing(); ^ mv -f...
  5. infernality

    Lua Why still work transfer

    bump
  6. infernality

    Lua Help to fix my try bountyhunt npc list

    Now showing, when i say list show 1,2,3 How to load in mysql target name, price, who set target? bump bump
  7. infernality

    Lua Help to fix my try bountyhunt npc list

    Now show me 222218
  8. infernality

    Lua Why still work transfer

  9. infernality

    Lua Help to fix my try bountyhunt npc list

    It's show me: 22 When I said hi,list
  10. infernality

    Lua Help to fix my try bountyhunt npc list

    I've tried your script and fixed easy bugs, like ( no closed... Emoticon on code... local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) -- OTServ event handling functions start function onCreatureAppear(cid)...
  11. infernality

    Lua Why still work transfer

    Again: I tried to change somethings, but i got some errors when i tried to transfer I changed: elseif Topic[cid] == 6 then local v = getPlayerByName(msg) if getPlayerBalance(cid) >= count[cid] then if v and getPlayerTown(msg:lower()) ~= 7 and getPlayerTown(msg:lower()) ~= 9 then...
  12. infernality

    Lua Why still work transfer

    bump
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