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  1. eyez

    How to deal with items clone

    Pls share @StreamSide :)
  2. eyez

    TFS 0.X Limit 3 players for IP on Training Monks?

    Ty to try to help, but with this script i can lose players :(
  3. eyez

    TFS 0.X Limit 3 players for IP on Training Monks?

    How can i do to each player can have only 3 characters in training monk per IP? entering_monks_script.lua function onStepIn(cid, item, position, fromPosition) for i = 17001, 17100 do local pos = getThingPos(i) if not isPlayer(getTopCreature(pos).uid) then doTeleportThing(cid, pos)...
  4. eyez

    TFS 0.X Crashes I'm facing with

    Nice, i was almost trying to move my 8.6 for 1.2 But looking on the forum i found a lot of people asking for help because of bugs (my 0.4 is totally stable, i got 400 hours of uptime) Lol your server made this video?
  5. eyez

    TFS 0.X Crashes I'm facing with

    How did u catch the cloners? I also use this engine here... "I updated it yesterday to make it compilable on Ubuntu 20.04" what are u mean with this? u mean that now u can compile this on ubuntu 20.04? because i'm using it here on debian 9 "It has more errors than 0.4 3777" what are u mean...
  6. eyez

    How to deal with items clone

    This is isn't the default behavior on servers? I'm scared some day a player discovery a crash bug or something... I'm overreacting this?
  7. eyez

    How to deal with items clone

    @StreamSide can u share the diff here?
  8. eyez

    TFS 0.X utana vid invisible adjusts

    ty!
  9. eyez

    TFS 0.X utana vid invisible adjusts

    i did not understand... gods/gms should use utana vid so players can see then?
  10. eyez

    TFS 0.X utana vid invisible adjusts

    i've found a crazy bug: players with utana vid can see god,gms with /ghost HAHAHA
  11. eyez

    How to deal with items clone

    could u share the diff on 1x so i can try to convert to 0.4? u guys think it is a good idea to have this feature?
  12. eyez

    TFS 0.X Player INV as Warlock,Stalker...

    any idea guys? there are a lot of topics like this one, idk what to do now :(
  13. eyez

    How to deal with items clone

    if somehow it crash, i think so but that unique id items id stuff should solve it too @StreamSide have the code, probably for 1.3 i don't have this problem with this one: Fir3element/3777 (https://github.com/Fir3element/3777) but i had with other one, i just scare to deal with this again my...
  14. eyez

    How to deal with items clone

    this yeah was for what i think we gonna do? or the question that servers just don't crash anymore? about the diff, what is it? it is the diff codes for this system works? could u share it here?
  15. eyez

    How to deal with items clone

    2 years ago i have a lot of problems with this idk now but i'm scared why it is not a problem anymore? servers just don't crash? i'm doing a 8.6 project using 0.4 (Fir3element/3777 (https://github.com/Fir3element/3777/tree/master/src)) what is the diff? so somehow we will add a unique ID...
  16. eyez

    How to deal with items clone

    I'll always try the 1, but for some reason the 2 could happen... Did u know how to do this? or there is any topic here teaching? even if it become possible to clone amounts, for me it is enough... players would be discouraged to clone and report the failure about the resources... it use a lot...
  17. eyez

    How to deal with items clone

    I don't have crashes bugs (as far i know) but clone items could be a BIG problem for me and for every other server owner. So i wanna hear from more experienced people here, what should i do about this? There is a good way to fix or get around of this? Option 1...
  18. eyez

    TFS 0.X Player INV as Warlock,Stalker...

    Looking a lot on this forum i got a way to do something like u did: <instant name="Shadow Walker" words="utana vis" lvl="8" manapercent="50" exhaustion="2000" needlearn="0" event="script" value="shadow.lua"> shadow.lua local condition = createConditionObject(CONDITION_INVISIBLE)...
  19. eyez

    OTClient 1.0

    "3- Possible True OTML, using HTML and CSS writing. (Maybe I won't have time for this)" Will be able?
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