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    Unique MyACC layout

    Hi, I'm looking for a person who can make a nice layout on MyACC. I pay by bank transfer or paypal (depending on which country someone comes from, I am from Poland). The price is negotiable. Discord: modernOTS#8986
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    attempt to call field 'executequery' (a nil value)

    Hey, i have problem with this. Someone can help me? Playerdeath.lua local config = { deathListEnabled = getBooleanFromString(getConfigInfo('deathListEnabled')), sqlType = getConfigInfo('sqlType'), maxDeathRecords = getConfigInfo('maxDeathRecords') } config.sqlType = config.sqlType...
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    changelog myacc

    Hello! Is there any possibility for all news tickers to be visible on the MyACC changelog (http://XXX.XYZ/?changelog)?
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    Scripter Task Points System

    Hello, I'm looking for a programmer who will write a script / mod for me for a special ticketing system. For killing a monster defined in the configuration, you get a given number of task points. Let us assume: Rotworm - 1 point Ghoul - 2 points Dragon - 3 points Dragon Lord - 4 points Then...
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    Lua no scores mobs in task system

    Hello, I have a task system that doesn't count monsters killed. I've tried a lot of mods and scripts and none of them in my opinion counts monsters as a task ... Can anyone see if the mod is ok? <?xml version="1.0" encoding="UTF-8"?> <mod name="Tasks" version="4.1" author="Collocorpusek"...
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    MyACC layout

    Hello! Pay for a new and unique style for MyACC. I am paying with paypal / btc / bank transfer DISCORD: Dominik1337#8986
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    Lua Task System 0.4 via a command/talkactions

    Hello! Would someone nice and send me a topic with a task system with commands? Example: !task rotworm You have killed [1/100] rotworms. You finished the task successfully! You receive [item][experience].
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    [Warning - Monster::Monster] Unknown event name

    Hello, i have this problem. I dont can find this... > Map loading time: 2.506 seconds. > Data parsing time: 0.123 seconds. > Houses synchronization time: 0.023 seconds. > Content unserialization time: 0.002 seconds. >> Checking world type... PvP >> Initializing game state modules and...
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