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  1. krafttomten

    Crimson OT -- Looking for Testers -- The Day is Finally Here!

    Greetings all you Beautiful People of OTland! The day is finally here! I have read so many stories here on OTland about people trying to make 100% custom RP servers from scratch and never being able to finish them because of the insane scale of such a project. And yeah, in hindsight it has been...
  2. krafttomten

    Lua [TFS 1.4] Changing item uid, is this problematic?

    Greetings dear otlanders! Changing an items uniqueid in lua is forbidden through luascript.cpp. if (ItemAttributes::isIntAttrType(attribute)) { if (attribute == ITEM_ATTRIBUTE_UNIQUEID) { reportErrorFunc(L, "Attempt to set protected key \"uid\"")...
  3. krafttomten

    Lua Sending parcel with Lua script [TFS 1.4]

    Greetings! I'm struggling to find a way to send parcels with a Lua script. I want a NPC that sends quest reward in a parcel. I know how to set everything up except for the actual parceling part. Anyone know how to do this? Any help would be much appreciated!
  4. krafttomten

    [Crimson OT] -- 100% Custom OT -- Showoff

    Here's some pictures from my custom RPG map. Hope you enjoy! Askarak and Shaburak demons Deeper into the caves Dragon spawn Minotaurs Overview of the world (It doesn't all fit when being captured from RME, not sure what I can do about that) I guess that's it for a start. If you...
  5. krafttomten

    TFS 1.X+ [TFS 1.4] No loot drop in severely unfair fights (PvP)

    Hello OTLand, I am making a RPPvP server. I have modified AoL and blessings so that they do not prevent item loss in PvP. But now I want to disable it in case there was a severely unfair fight (level 200 killing a level 50 is an exaggerated example). But I need some help. First, I have tried...
  6. krafttomten

    How to: make creature (monster/player/npc) send text message

    I have a custom channel that shows all the loot. When I am playing I have that channel opened all the time. Everything is great until I get back from my hunt and need to sell all my awesome loot. Because every single time I write: "Hi" * return * ... wait ... wait... - Oh right! tab into...
  7. krafttomten

    TFS 1.X+ [LUA] [npcHandler] How to: doNpcTalkALot()

    Hello fellow person! I've looked through the forum for hours now but cannot seem to find an answer. How are doNpcTalkALot to be used properly? No matter how I use it, it either doesn't work at all, or it gives me warning messages about being "Unsafe" I have three working ways of using this...
  8. krafttomten

    Windows Problem with public connections, private works

    Hellooo! So, I can't get my OT public for some reason. The ports 80, 7171 and 7172 are open according to canyouseeme.org. When my brother tries to connect to the server, he can see the character list but gets "Connection failed (ERROR 10060)" after a long delay. The windows firewall should...
  9. krafttomten

    Wereboar, Werebadger and Werebear

    I noticed that the were-monsters have not yet been added to TFS, so I made them as accurate as I could based on the information on tibia wikia and my own memory. Many years since I played tho. I added all the custom spells and everything. They are not perfect, I think some of the spell effects...
  10. krafttomten

    Python Script to make all vocation related movements into a LUA list (+ semi-automated daily reward system)

    First of all, this is a python code. I couldn't find a good place to post this, maybe there is no such place for a reason. But this code has been very useful to me. Second of all, this is made by a noob, so it is really wonky. But it works. I am hoping that it at least can serve as inspiration...
  11. krafttomten

    TFS 1.X+ Custom Monster Spell: Instant Damage + Condition

    Hello OTland! Does anyone know how to write a custom monster spell in lua that both adds a certain condition, let's say decrease shield skill, and also does instant damage? There are no such monster spells in the original distro that I could find by looking through all of them. And all of my...
  12. krafttomten

    [10.98] How to modify RME brushes?

    Why is it not possible to change some walls / brushes in the .xml files of RME? <brush name="lava (rock soil & cave ground)" type="ground" server_lookid="598" z-order="7700"> <item id="598" chance="100"/> <item id="600" chance="5"/> <item id="601" chance="5"/>...
  13. krafttomten

    C++ [TFS 1.4] Increase monster movement/non-idle range but keep monster targeting range

    The way I remember, monsters in real Tibia had a different non-idle range from their targeting range. In TFS 1.X, this does not seem to be the case. Let me explain what I mean. If I stand still in any hunting location on my TFS server, as soon as I have killed all the visible monsters, I am...
  14. krafttomten

    Lua [BUG?] onStepOut coordinates: position is equal to fromPosition (TFS 1.3)

    Hello otland! I'm pretty sure that position.y should NOT be the same as fromPosition.y in onStepOut movement scripts... right? fromPosition should be the tile I leave and position.y should be the tile I (creature) move onto... right?? Or am I missing something? function onStepOut(creature...
  15. krafttomten

    Solved [Znote AAC] Guild creation error (thread stack overrun)

    Hello, Anyone knows why I get this error when trying to create a guild from my webpage? string(107) "INSERT INTO `guilds` (`name`, `ownerid`, `creationdata`, `motd`) VALUES ('Ridarna', '6', '1629361053', '');" (query - SQL error) Type: voidQuery (voidQuery is used for update, insert or delete...
  16. krafttomten

    [TFS 1.3] Reward based on vocation

    Hello, I have been stuck on this problem for too long now. I give up! Time to admit defeat and beg the gods of OTland for help. Currently, the code I have gives the player the content of the chest as reward. But sometimes I want to give different rewards for different vocations. I have found...
  17. krafttomten

    Windows Cannot use most brushes RME 3.7

    Most brushes do not work. I can use any brush that is visible in the menu but many brushes, like glass walls, dark stone wall, corrupted wall, etc, does not work. If I select them (from "jump to brush" (J)) it seems like it is getting selected but nothing happens. I don't get any error messages...
  18. krafttomten

    Life crystals to life rings : Issue with multiple items TFS 1.3

    Okay so here's the thing. I have made an altar that turns life crystals into life rings when the crystal is moved onto the altar. Problem is that even if I add more than one life crystal, I will only get one life ring in return. <movevent event="AddItem" tileitem="1" actionid="10003"...
  19. krafttomten

    Solved edit* Help with finding and removing item from defined location

    Hello otworld! So, in short what I'm trying to achieve - check game tile for item and if it is the right item: sacrifice item and open hole (and switch lever and open ladder and transform fence etc). The opening a hole and switching lever, fence etc is no probs, got that covered yaow, but the...
  20. krafttomten

    Amulet of Loss PvE Only

    I need a script that makes it so that the AoL only triggers if the player was killed by monsters. If the player was killed by another player, the player should still drop items just like as if he has no AoL. I'm running the forgotten server 8.6 compiled with tfs-sdk-3.2 and this is the .lua...
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