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  1. 5lave Ots

    open port on HG8145V5 ONT

    i had bought a new ont modem and i cant open 7171 ports on it to restart my private server. does anyone knows how to re open the 7171 80 and 3306 ports on huawei router at home? thanks SOLVED
  2. 5lave Ots

    TFS 1.X+ tibia crash after killing any monster

    thats is the client error and i got no tfs error using nekiros 1.3 downgraded for 8,6 and i did nothing with monster files. just takens from the source's data the normal monsters (rat, rotworm, dragons,,,,,) they get damge and give exp but at the instance on kill it bug the client,, also i got...
  3. 5lave Ots

    TFS 1.X+ how to call a config.lua value into c++ files?

    how to get a config variable like (X) from config.lua to be used in protocol login.cpp here it a c++ example Account account; if (!IOLoginData::loginserverAuthentication(accountName, password, account)) { disconnectClient("blah blah "Get the config value here..""); return; }
  4. 5lave Ots

    why and why not?

    i seems non-logical question but i need to understand a mechanism of doing this as im new with compiling do i need to use the latest master lua files from otland/forgottenserver (https://github.com/otland/forgottenserver) with nekiros down 8.6 sources...
  5. 5lave Ots

    TFS 1.X+ Level&vocation instead of serverName in (CharList)

    i would like to view the level and vocation instead in the charlist for normal tibia 8.6 https://otland.net/threads/level-and-vocation-instead-of-world-name-on-character-login.158447/ ^ that was for 0.4 and it cant be merged on 1.3 thanks
  6. 5lave Ots

    TFS 1.X+ 8.6 the TFS doesnt start after first compile

    after compiling the nekiros sources for first time, the VS succeed and created: vc14/x64/release/tfs-64 when i run it (desktop windows) it doesnt load anything and just crashed when i run with terminal its telling me: [Error - ConfigManager::load] cannot open config.lua: No such file or...
  7. 5lave Ots

    TFS 1.X+ get a config value with c++ to dislpay on tibia client

    im using @Nekiro 's downgraded 8.6 tfs and i need to get a value X & Y from config.lua and insert them to a login error message that is the c++ lines on (protocolLogin.cpp) //acc name not exist Account account; if (!IOLoginData::loginserverAuthentication(accountName, password...
  8. 5lave Ots

    Team Two team members hiring for 8.60 custom evo map

    good afternoon I'm gonna startup my project soon and i found that i got a lot of things todo to satisfy my goal so i cant handle everything alone, ill need pro mapper, not professional with LUA just the main basis, and an over thought with the whole server combinations my OTs is a custom medium...
  9. 5lave Ots

    TalkAction 0.4 /offline reward sent to depot

    // Update 16/6 1:35 am >> improve the text message for the player to send pop up text msg with rewarded item // @caquinha asked for a talkaction to send offline / online reward to a player how it works? you type / reward Player Name, Item ID or name, Item Count if the player is offline a...
  10. 5lave Ots

    TFS 0.X how to obtain a town value from query?

    somebody asked for an offline reward talkaction that im working on and i need to define a player.town id from the query player = db.getResult('SELECT `name`, `town_id` FROM `players` WHERE `name` = "' .. par[1] .. '";') how to define a local variable ' town_id' from that query? shall i use...
  11. 5lave Ots

    which AAC should i deal with?

    hey otlanders I would like to know the best AAC for my custom evo server. it will be a linux based on tfs 0.4 i been away for a long time so i hadn't catch the updates would you tell me the best features, security, stability, and most updated too? so where should we go Znote, Modern, Gesior ...
  12. 5lave Ots

    TFS 0.X cant login to my Ot error 200002

    after opening character list, i select the character and it doesnt open, using tfs 0.4 on windows the ports are opened, i tried to use 127 ip, and now im using 192..... and both didnt login to the game any solutions for this? the client error was 10060 and now its 200002
  13. 5lave Ots

    TFS 0.X how to display exact hour and minutes left

    on enter a teleport depends on player soul local timer = getPlayerSoul(cid) * 5 // this is the minutes left so I want to display a message doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, "!") message will be you have got xx hours yy minutes left but if no hours it sends only...
  14. 5lave Ots

    C++ change max soul points ingame?

    is there anyway to change the limit of soul points in game to be 500 maximum, its 250 and gone to zero like level limit anybody know where i can edit the value of this limitation 0.4 860 thanks
  15. 5lave Ots

    LUA script that display the top level of online players

    hey outlanders i request an LUA script that display the highest online player as it CID to be used down for an effect using 0,4 tibia 860 thanks
  16. 5lave Ots

    Compiling on set a loot channel system

    hey guys im using 0.4 and making loot channel system from here https://otland.net/threads/loot-channel.22638/ on compile I got this error 1>..\monster.cpp(1249): error C2664: 'Player::broadcastPlayerLoot' : cannot convert parameter 1 from 'Player *' to 'const std::string &' 1> Reason...
  17. 5lave Ots

    request a loot channel system 0.4

    im looking for loot channel system, to send the loot channel of monster in a specific channel id I got this tutorial but im using tfs 0.4 C++ - Loot Channel System (https://otland.net/threads/loot-channel-system.254816/) thanks rep++
  18. 5lave Ots

    C++ request a loot channel system

    hey otlanders as i said up there i need a loot channel system that works correctly with tfs 0.4 tibia 860 thanks
  19. 5lave Ots

    Compiling RE-spawn error ingame

    hey guys im using tfs 0.4 for tibia 860 and i did 2 source edits to make re-spawn effects like rl from this tutorial https://otland.net/threads/spawn-monster.248140/ after kill a monster, wait respawn time, the game spams teleport effect and no monster is respawned (every 6 seconds the effects...
  20. 5lave Ots

    TFS 0.X teleporting effect before respawn any monster

    hello outlanders, im using tfs 0.4 rev 3884 tibia 860 and need to add the new respawn feature; it creates teleports effects before 10 seconds of monster respawn, and its able to respawn a monster if player in range (like rl 870+) anyone knows how to do this? thanks
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