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  1. Lopaskurwa

    Lua Drop item inside named monsters

    Question does it support like ["Rotworm, Rotworm Boss, Rotworm Skeleton"] = { basically multiple monster names in one table
  2. Lopaskurwa

    Lua Drop item inside named monsters

    Thats impressive :o
  3. Lopaskurwa

    Lua Drop item inside named monsters

    Still looking found one in otland but wasnt it and it was for older tfs version
  4. Lopaskurwa

    Lua Drop item inside named monsters

    USING TFS 1.2 Hey, I'm looking for an event that can be activated either through a globalevent or talkaction (e.g., /chestevent 6 for 6 hours). Here's how the event should work: when activated, the monsters that are killed during the event should give players a chance to loot a specified item...
  5. Lopaskurwa

    OTClient OTCV8 Game_Areas onPositionChange doesnt apply text

    Still havent fixed it, but i assume the issue is a way of displaying text somehow so probably .otui file is incorrect?
  6. Lopaskurwa

    What font is this

    Interesting it looks like a baby font but its tilted to a side so probably its a old fonts you have
  7. Lopaskurwa

    What font is this

    I think poppins font is to thin and not as cartonish as in that picture
  8. Lopaskurwa

    What font is this

    Yea not this one i tried using whatsthefont aswell but was a big failure. EraMax Radial looks a bit to chubby on some letters
  9. Lopaskurwa

    What font is this

    Hello, what kind of font is that? Or maybe anyone even have otfont aswell with it.
  10. Lopaskurwa

    OTClient OTCV8 Game_Areas onPositionChange doesnt apply text

    After so many tries still havent figured out whats wrong with it
  11. Lopaskurwa

    Lua [Spell]Add countdown and freeze monster

    local config = { interval = 3000, attacks = { { effect = 126, area = { {0, 0, 0, 1, 0, 0, 0}, {0, 0, 1, 1, 1, 0, 0}, {0, 1, 1, 1, 1, 1, 0}, {1, 1, 1, 3, 1, 1, 1}, {0, 1, 1...
  12. Lopaskurwa

    OTClient OTCV8 Game_Areas onPositionChange doesnt apply text

    Still looking for solution. Cant figure it out whats going on, anyone?
  13. Lopaskurwa

    OTClient OTCV8 Game_Areas onPositionChange doesnt apply text

    I guess time to wait :D
  14. Lopaskurwa

    OTClient OTCV8 Game_Areas onPositionChange doesnt apply text

    That did absolutely nothing
  15. Lopaskurwa

    OTClient OTCV8 Game_Areas onPositionChange doesnt apply text

    Disabled fading and still doesnt load the text
  16. Lopaskurwa

    OTClient OTCV8 Game_Areas onPositionChange doesnt apply text

    Terminal and log is clean, if showed anything would be way easier to fix if it but in this situation nothing :D Panel anchors.top: parent.top anchors.horizontalCenter: parent.horizontalCenter margin-top: 30 height: 24 image-source: /images/ui/menubox image-border: 3 Label id...
  17. Lopaskurwa

    OTClient OTCV8 Game_Areas onPositionChange doesnt apply text

    I played around with the values outcome is the same. Nothing changes still creates absolutely nothing
  18. Lopaskurwa

    OTClient OTCV8 Game_Areas onPositionChange doesnt apply text

    Like what? :confused: Add prints to it. PS it creates nothing at all no window no text create function called nameLabel found NameLabel Position: 959 -3 NameLabel Size: 32 24 function create() print("create function called") window = g_ui.loadUI("areas"...
  19. Lopaskurwa

    OTClient OTCV8 Game_Areas onPositionChange doesnt apply text

    Didnt helped added some prints aswell to see if it calls x,y,z which is does. Its weird that it says Is in Area: false when im in the area Position: 663 419 7 From Position: 643 409 7 To Position: 662 423 7 Is in Area: false Position: 663 419 7...
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