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  1. Manigold

    Otclient Classic UI

    Yes, but its not being updated: https://github.com/UmbralZ/otcv8-classicui
  2. Manigold

    [Poland][8.00] Rafidea V5 - [Custom Map][Excellent Items][Magic Alchemy] - Starts at Saturday, 13th December at 18:00 CET

    I played for a while, and loosening the restrictions on cavebots doesn't seem like a good move to increase the player base. In fact, it seems to have the opposite effect, since older players kill all the new players who use cavebots while they themselves use bots 24/7, including top level...
  3. Manigold

    OTClient Saved position of containers

    Remove this function and all its calls.
  4. Manigold

    OTClient Saved position of containers

    i mean the function i marked in protocolgame.cpp
  5. Manigold

    OTClient Saved position of containers

    https://github.com/otland/forgottenserver/commit/df20cb58c5064dbe4cd607485b232598f961649d#diff-eb01d79b279ebf659ed73216c0b3c490685221c9358e058ce55a1c8ab4e99c35R1652
  6. Manigold

    Tibia 8.10 Extended Break Sprite Limit

    https://github.com/SaiyansKing/TibiaClientGenerator
  7. Manigold

    Otclient Classic UI

    What is so special about these sources specifically? If you don't mind me asking.
  8. Manigold

    Otclient Classic UI

    https://github.com/OTCv8/otcv8-dev
  9. Manigold

    [Poland][8.00] Rafidea V5 - [Custom Map][Excellent Items][Magic Alchemy] - Starts at Saturday, 13th December at 18:00 CET

    There is a small bug that prevents the exchange of equipped items in the inventory for items on the ground or in other containers that you are not carrying. And if you'll allow me to make a suggestion, an auto-loot system would be nice...
  10. Manigold

    OTClient repeatedly open written items otv8

    I'm not sure if anyone is still looking for this, but this was my solution to this problem: modules\game_textwindow\textwindow.lua windows = {} local activeTextWindow = nil function init() g_ui.importStyle('textwindow') connect(g_game, { onEditText = onGameEditText, onEditList =...
  11. Manigold

    Otclient Classic UI

    Does any error appear in the client terminal or server window?
  12. Manigold

    [OTCV8] minimized inventory like in cipsoft client

    Bump. i'm trying the same with this client: https://github.com/UmbralZ/otcv8-classicui/tree/772gui Did you manage to finish that??
  13. Manigold

    [USA][7.4] Tibiabase | Cipsoft Engine Custom Edition | 1x Long Term

    https://tibiabase.com/verification.php 🤔
  14. Manigold

    Block sending parcel to rookgaard TFS 1.3

    Or just open the map editor e set all the lockers in rookgaard to No town.
  15. Manigold

    TFS 1.X+ TFS 1.5 Downgrade Nekiro - Bug Campfire

    https://github.com/Ezzz-dev/OTHire/commit/3c19e089f6b47d49a3aedd2d31f7c5bf6439c47f
  16. Manigold

    TFS 1.X+ Multiworld on TFS +1.x

    https://github.com/opentibiabr/otservbr-global-archived/pull/929
  17. Manigold

    Summon Bug, Players can avoid skull

    bump
  18. Manigold

    old maps

    https://otland.net/threads/lets-save-opentibia-legacy.267396/
  19. Manigold

    AAC how add premium time in mysql

    UPDATE accounts SET premium_ends_at = CASE WHEN premium_ends_at IS NOT NULL THEN premium_ends_at + (86400 * 7) ELSE UNIX_TIMESTAMP() + (86400 * 7) END
  20. Manigold

    Solved Hmm rune has no visual effect

    Check your hmm script on data/spells/scripts/attack probably your script is missing some parameter : combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE) combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_ENERGYHIT) combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ENERGY)
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