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  1. K

    Lua Body of summoned creature

    I did this with the help of chatgpt, the body of the summoned creature disappeared, but there was an error in the district about this "creature" function. and when the creature that has the script tag dies, the body disappears...
  2. K

    Lua Body of summoned creature

    Does anyone know how to make the summoned creature not leave a body when it dies, both player and monster summons? Just give me a tip on how to do it, and I'll do the rest with the help of chatgpt for : tfs 0.3.6
  3. K

    Lua quick help on this script

    The Forgotten Server - Editado por Cyko V8, versão 0.3.6 - Editado por Cyko V8 (Crying Damson - Editado por Cyko V8) Compiled with GNU C++ version 3.4.5
  4. K

    Lua quick help on this script

    my tfs 0.3.6 doesn't have this folder data/scripts/events/monster/default_onDropLoot.lua
  5. K

    Lua quick help on this script

    I used A.I to do it and it did it, but it is displaying two messages and I didn't want it to display two messages but only the one that corresponds to the script and with the message (boosted loot) It was supposed to display only the second loot and put the (boosted loot) in the second one and...
  6. K

    Lua quick help on this script

    add this message (boosted loot) in this script, when the monster is killed. ex: Loot of a bear: meat (boosted loot).
  7. K

    TFS 0.X Monster of the day 0.4

    This script worked here, now a question, how would I make the message Loot of a bear: meat (boosted loot) appear on the monster?
  8. K

    Lua help with this script

    Can someone modify this script to work on tfs 0.3.6? function onStatsChange(cid, attacker, type, combat, value) -- This should block all damage monster cause on eachother expect player summons if isMonster(cid) and isMonster(attacker) then local master =...
  9. K

    Monsters attack each other

    I started a project now, there is no turning back, I am already finishing it, if I could make this script work in version 0.3.6 it would give more rep+
  10. K

    Monsters attack each other

    and for tfs 0.3.6?
  11. K

    Lua is it possible to make it work in tfs 0.3.6

    weapon.lua ---------------------------------------- function onTargetCreature(creature, target) return target:registerEvent("lifesteal") end local combat = Combat() combat:setParameter(COMBAT_PARAM_BLOCKARMOR, 1) combat:setParameter(COMBAT_PARAM_BLOCKSHIELD, 1) combat:setParameter(COMB...
  12. K

    C++ imbuiment mods 8.6

    I would like a system where the player uses an item on it, and when it hits the monster or another player it fills up some of the mana and life as a percentage of the damage caused, and with a duration of two hours after that the player has to use the item again. tfs 0.3.6
  13. K

    Lua Imbuement system 8.6

    I would like a system where the player uses an item on it, and when it hits the monster or another player it fills up some of the mana and life as a percentage of the damage caused, and with a duration of two hours, after which the item has to be used again. tfs 0.3.6
  14. K

    TFS 0.X set a time of 2 hours to be able to use the item again

    ty .+rep 1731716741 When a character on the account uses the item, the other characters on the account cannot use the item either and have a cooldown time. Is there a way to fix this?
  15. K

    C++ put 2 hour exhaustion to be able to use another item again

    local config = { effect = 503 -- } function onUse(cid, item, fromPosition, itemEx, toPosition) doCreatureAddMana(cid, getCreatureMaxMana(cid)) doRemoveItem(item.uid) doCreatureSay(cid, "Craack..", TALKTYPE_ORANGE_1, cid) return true end
  16. K

    TFS 0.X set a time of 2 hours to be able to use the item again

    version 0.3.6 tfs local config = { effect = 0, -- textType = 0, -- msg = "Mana Refilled." -- } function onUse(cid, item, fromPosition, itemEx, toPosition) doCreatureAddMana(cid, getCreatureMaxMana(cid)) doRemoveItem(item.uid, 1)...
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