like this?
local combatTypes = {
[1] = {storage = 1000, type = COMBAT_FIREDAMAGE, text = "Fire Protect"},
[2] = {storage = 1001, type = COMBAT_DEATHDAMAGE, text = "Death Protect"},
[3] = {storage = 1002, type = COMBAT_ICEDAMAGE, text = "Ice Protect"},
[4] = {storage = 1003, type...