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  1. Peora

    [JAPAN] [7.6] PEORA - SINCE JULY 2018

    As some know, Peora celebrates its 4th birthday in June. We would like to thank everyone who has set foot on the server or commented here, as each person who commented/played has had an effect on the community and server as a whole. Looking at the hours spent shows people played literally 1000s...
  2. Peora

    [JAPAN] [7.6] PEORA - SINCE JULY 2018

    Thank you to everyone for their postings. Some of the larger quest lines are being explored, and there are a few new players who have been enjoying the server lately, and we hope they will continue to enjoy. We are happy to announce that with this year's Halloween, we will have a small update...
  3. Peora

    [JAPAN] [7.6] PEORA - SINCE JULY 2018

    Thank you to everyone for their postings. Some of the larger quest lines are being explored, and there are a few new players who have been enjoying the server lately, and we hope they will continue to enjoy. As we have reached 3 years online, we will celebrate by holding a small event, starting...
  4. Peora

    [JAPAN] [7.6] PEORA - SINCE JULY 2018

    Glad to see players are enjoying the Easter event; here is a small clip of one experience player handling the arenas well... until he met Jesus! If you are over level 50, the event runs until server save on Saturday April 10th JST. Stop by Peora - OpenTibia (Peora - OpenTibia...
  5. Peora

    [JAPAN] [7.6] PEORA - SINCE JULY 2018

    Thank you to everyone for their postings. It has been a little quiet lately, but we continue to make improvements and add features to the server. We are happy to reveal there will be a small Easter Event starting from the following server save. The Easter event is a series of Arenas, if...
  6. Peora

    [JAPAN] [7.6] PEORA - SINCE JULY 2018

    Thank you to everyone for their postings. Some new players have been enjoying the server lately, and we hope they will continue to enjoy. As it is the time of love, we are holding a small Valentine Day event. After the Saturday February 13th server save the event will begin, and run for 48...
  7. Peora

    [JAPAN] [7.6] PEORA - SINCE JULY 2018

    Thank you to everyone for their postings. Many players have been enjoying the new area of Frosthaven, and hopefully the unique puzzles and fun arena battles will keep players interested for a long time to come. As it is the end of the year, we are holding a small Christmas puzzle event. After...
  8. Peora

    [JAPAN] [7.6] PEORA - SINCE JULY 2018

    Thank you to everyone for their postings. We are pleased to say the update has come in nicely, and players are enjoying to explore the new Frosthaven area. We were also lucky enough to have some very clever people look closely at our current server engine and then the leaked files, and they...
  9. Peora

    [JAPAN] [7.6] PEORA - SINCE JULY 2018

    Thank you to everyone for their postings; it has been a little while since we stopped by Otland. We are happy to say that Peora is doing well with a small and friendly group of RPG puzzle lovers and we have passed our 2 year online anniversary! With tomorrow's server save, the latest update...
  10. Peora

    [JAPAN] [7.6] PEORA - SINCE JULY 2018

    Thank you to everyone for their postings; it has been a little while since we stopped by Otland. We are happy to say that Peora is doing well with a small and friendly group of RPG puzzle lovers as we close in on the 2 year mark, and the quest counter is far above 800 now! With tomorrow's...
  11. Peora

    [JAPAN] [7.6] PEORA - SINCE JULY 2018

    I am glad that people are still continuing to enjoy our RPG and puzzle focused map. There have been a few changes; the website is now at Peora - OpenTibia (Peora - OpenTibia (http://peora.org/)) and there is a new map, reflecting the updates: Many other things have changed; please visit the...
  12. Peora

    [JAPAN] [7.6] PEORA - SINCE JULY 2018

    Thank you all for the postings; there have been updates so please look at the homepage to see latest news. http://peoraopen.hopto.org/ If you have lag issues, please use try free trial pingzapper, many people have used it from all over with good results; we currently have players from Russia...
  13. Peora

    Lua Whats wrong with my npcs?

    Would it be possible to change Cfrope to the item number directly, and see if that helps?
  14. Peora

    Arrow has 50% to break when used with "bow"

    Would it be suitable to just edit the arrow in items.xml, so it looks more likes spears? <item id="2389" article="a" name="spear" plural="spears"> <attribute key="weight" value="2000"/> <attribute key="attack" value="25"/> <attribute key="weaponType" value="distance"/>...
  15. Peora

    [7.6] Jungle Map - unfinished

    Your maps are always amazing; thank you very much for posting this!
  16. Peora

    problem with quest chests

    I am not sure if this type would work in tfs, but could you put in the chests like this: local specialQuests = { [10002] = 10001, -- Annihilator [10003] = 10001, -- Annihilator [10004] = 10001, -- Annihilator } For my server, this makes it so you can only choose 1 chest, and the...
  17. Peora

    OTHire - Problem with splash / blood

    Glad to help, many people did help me in here so I try to return even I don't know exactly everytime. Good luck with your server!
  18. Peora

    OTHire - Problem with splash / blood

    Ok, is it be possible to check this is the same? I wonder if the fluid client is possibly the wrong numbers, and then giving the wrong color/splash. <item id="20001" name="water" fluidClient="1"/> <item id="20002" name="blood" fluidClient="2"/> <item id="20003" name="beer"...
  19. Peora

    [JAPAN] [7.6] PEORA - SINCE JULY 2018

    Sorry for the delay itoxblade! Yes, it is hosted in Japan. The map is quite large, but not all continents are immediately available to visit; some require solving a puzzle or such. Have fun, and happy 2019 to all!
  20. Peora

    OTHire - Problem with splash / blood

    Perhaps it may be in the monster information; look in the monster xml, and ensure that the race is set to blood, or venom, etc. This seems to control the color of the splash I get when attacking monsters. Here is a sample of a monster: <?xml version="1.0" encoding="UTF-8"?> <monster...
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