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  1. M

    How to create your own combat formula with LUA

    I'm thinking in use COMBAT_FORMULA_DAMAGE and test how defense and armor works in my server because i know that [9.1] Rookgaard Tales+ don't use TFS. I'll try it following this post, this comment makes things more difficult. I would like a good documentation to know all lua functions and how...
  2. M

    How to create your own combat formula with LUA

    Is there a way to make my own combat formula using only LUA? something like this: I don't know if i can get the weapon attack from var parameter data\weapons\scripts\weapon_name.lua function onUseWeapon(cid, var) local player local target local damage = player.weapon.attack +...
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