• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Search results

  1. Grinwick

    Services for Nostalrius TFS 1.2

    Good communication, fast service, clean code. Highly recommend.
  2. Grinwick

    A change in Spells.xml does not let me open the server

    line 12 says magvl="10" instead of maglv="10"
  3. Grinwick

    TFS 1.X+ Monsters Behavior

    i do not use these sources myself so i could be providing the wrong cpp file, try a search for 'cansee' and peak around. btw, @Stanos makes a good point, did you increase it by 1? or by much? ^^
  4. Grinwick

    TFS 1.X+ Monsters Behavior

    have a look at this, https://github.com/otland/forgottenserver/blob/master/src/monster.cpp#L92C1-L94C104
  5. Grinwick

    Boss Tp

    have a look at this post, the 2nd comment adds a script for 1.3+, might help u get started. https://otland.net/threads/after-kill-mob-teleport-appears-problem.268621/post-2592782
  6. Grinwick

    Znote Forum Improvement

    Looking for somebody to improve my Znote AAC forum page found on Classicia (https://www.classictibia.net/forum.php) Send me a dm!
  7. Grinwick

    Nostalrius 7.7

    As you can see on the picture there are 2 buttons named PZ but if you hover over the most right one it says 'Refresh Zone Tool'. That's what those blue tiles are, they reset tiles back to original state after SS. Try using ctrl + the most right PZ to remove them Hope this helps!
  8. Grinwick

    Nostalrius 7.7

    I dont know exactly all the flags that trigger this, but for example Attributes = {Defense=42,Vocations=8,Weight=5700} would make it stuck at 20% for me also when using Attributes = {Defense=52,Weight=5700} does not, hope it leads you somewhere ^^
  9. Grinwick

    Remove this

    deja vu
  10. Grinwick

    Graphic Designer Looking for Spriter

    Greetings Fella's! I am looking for a spriter to do 3 monster sprites for me. (potential for more, depends on your preference) 2 of the 3 monsters could almost be the same with different colouring. I believe they are not too complicated to do and i have sheets as an example, I've implemented...
  11. Grinwick

    Nostalrius 7.7

    Your solution kinda worked for me, Thanks for that! Just a small detail that i could not remove MissileEffect or my client would crash when shooting bursts. And if i kept it in the Attributes, it was shooting 2 arrows. So, instead i added a blank sprite to the client and used that MissileEffect ^^
  12. Grinwick

    [PAID JOB] tfs1.2 nostalrius 7.7 dist -stack block walk and -spellLevel

    [FIXED][SOLVED] Special thanks to @emil92b for my "Maglv" issue Special thanks to @AzlanK for the "Height" issue
  13. Grinwick

    [PAID JOB] tfs1.2 nostalrius 7.7 dist -stack block walk and -spellLevel

    if only it made my npc files load xD
  14. Grinwick

    [PAID JOB] tfs1.2 nostalrius 7.7 dist -stack block walk and -spellLevel

    oh! i tried again only a few mins ago, once i change the line in npc file they dont want to load. i will download your files and have a look, i'll come back with what i found! Edit: -Is your char below lvl 9? else it would be able to buy it..., right? -Your spells file also seems to use...
  15. Grinwick

    [PAID JOB] tfs1.2 nostalrius 7.7 dist -stack block walk and -spellLevel

    Unfortunately i cannot get the npc to load in when i try this. https://github.com/emil92b/Nostalrius/commit/3e130d3183924c15e6c51eba70670f051bfc7f2f#diff-acaf6ce668d185fa2a830e7ef5bd11226dc6d6d5313bf0af632cabd3103e7481R131 i get the error "unknown value" even though all the other edits...
  16. Grinwick

    [PAID JOB] tfs1.2 nostalrius 7.7 dist -stack block walk and -spellLevel

    i wish to make 2 new cases and redo all the npc's, so i compiled with magiclevel and spellmagiclevel but afterwards i cannot get the npc to load when i change for example this -> "Topic=3,"yes",Level<SpellLevel(String) -> Amount=SpellLevel(String), "You need level %A to learn this spell."
  17. Grinwick

    [PAID JOB] tfs1.2 nostalrius 7.7 dist -stack block walk and -spellLevel

    unfortunately changing getLevel to getMagicLevel has had no effect, not completely sure why. I've tried adding another case before also but i think i couldnt compile then. because obviously i was doing it wrong. i tried this...
  18. Grinwick

    [PAID JOB] tfs1.2 nostalrius 7.7 dist -stack block walk and -spellLevel

    Greetings, As noted in title, i'm using the nostalrius 7.7 distribution. First i would like to disable walking over stacked parcels, i cant manage it by myself since i only have the 'hasHeight' function not the 'getheight' in 'tile.cpp'. So i'm a bit lost there... Secondly i would like to...
  19. Grinwick

    CreatureEvent Pvp Arena TFS 1.x

    works like a charm thx bro
Back
Top