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  1. K

    Nostalrius 7.7

    So no more updates to the files?
  2. K

    Increase amount of dropped gold from monsters

    @pasiak12 I was also trying to find that function but i didnt. Ty for solution with source. I set moneyRate = 2 in config.lua and added 2 lines in source monster.cpp. if (itemCount > 100) itemCount = 100; And it works fine. Will check out later how about countMin @oen432 Ahh yea...
  3. K

    Increase amount of dropped gold from monsters

    Well if onDeath would be first than the gold should take first slot. Of course if Im thinking good. Here on screen gold is last slot even after bag. I want to somehow move the gold on first slot. Or just make something to instant appearing gold on first slot so I wont have to move it. And yes I...
  4. K

    Increase amount of dropped gold from monsters

    I mean it doesnt. It adds the item on very last slot, even after the bag (on tibia 7.4). I want to add item in that case gold coins on a first slot.
  5. K

    Increase amount of dropped gold from monsters

    Ahh sry forgot to write its tfs 1.2 I found similar script around the forum and I just changed it for me.
  6. K

    Increase amount of dropped gold from monsters

    Hello! So basically when for example in mummy.xml file I have: <item id="3031" countmax="100" chance="400" /> <!-- a gold coin --> It drops a random amount of gold. Sometimes 10, 20 and sometimes 100. I want to make it dropping around 60-100 gold, but as I though and tested there is no...
  7. K

    Nostalrius 7.7

    So are the monsteres changed in github download version right now? Ty Ezzz for developing. Edit: Yeah, Its all updated.
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