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  1. Z

    Rarity items tfs 1.5 7.72

    trying to implement [TFS 1.X] Rarity Rolls & Custom Attributes Library (https://otland.net/threads/tfs-1-x-rarity-rolls-custom-attributes-library.268888/) on nekiro tfs 1.5 772 everything working with some changes to source and script but when i use element damage it doesnt work. The damage...
  2. Z

    7.72 nekiro 1.5

    how do i enable all new magic effects on 7.72? been trying to change to uint16_t in soruce and otclient but with no success. probably missed some rows?
  3. Z

    Unhandled onTextMessage message mode 0

    tfs 1.5 772 downgrade tested both with otclient and otv8
  4. Z

    monsters drop empty bags

    is there a way to fix this? using tfs 1.3 8.6 <loot> <item id="2148" countmax="10" chance="23000"/><!-- gold coin --> <item id="2229" countmax="2" chance="55500"/><!-- skull --> <item id="2379" chance="81000"/><!-- dagger --> <item id="2467"...
  5. Z

    Ladder problem

    Stairs wont work when item above it. any suggestions? i have this script local upFloorIds = {1386, 3678, 5543, 22845, 22846} function onUse(player, item, fromPosition, target, toPosition, isHotkey) if isInArray(upFloorIds, item.itemid) then fromPosition:moveUpstairs() else...
  6. Z

    idle monsters

    is it possible to make monsters to be idle until a player steps into the room?
  7. Z

    random item stats system

    looking for someone who wants to help me get a working random item stats system, similar to diablo. Im using tfs 1.2 protocol 8.6 i guess its and easy task but i will pay alot
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