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  1. D

    Compiling How to recolor sprites?

    was wondering how is it possible to recolor some sprites?
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    C++ How to increase the global rate

    Is it possible to increase global exp rate instead of opening each monster file and increase the experience they give?
  3. D

    Compiling How to move tibia new spirites

    tibia has released their new spirites from a while , what if i need to move them to my already customized spr/dat file ?
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    Lua Items does not show attributes

    using this system CreatureEvent - [TFS 1.3] Upgrade System (https://otland.net/threads/tfs-1-3-upgrade-system.264672/page-4) , no errors at all but the item does not show any attribute or level , already installed everything also added showattributes thing at items.xml You see a sword (Atk:8...
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    OTClient Cant use Multi-use option at itemeditor

    as the title says , i tried to make an item stackable also to be able to use it on myself or objects , saved the itemeditor + updated items list , moved the item.otbm to the tfs items folder , But as soon as i open the otclient and move near to these items the crash happen the multi-use option...
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    OTClient How to edit default chat

    i am using otclient eduardo version with tfs 1.3 , just wondering how can i find the source file which handles default_chat or other channels , also i dont know if i have to edit tfs one or otclient
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    Can't edit otclient sources

    i applied some changes to otclient source file creature.cpp and compiled this file alone with no errors or fails ========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ========== but the changes i made didn't apply i pretty sure it's working with a friend it's eduardo version
  8. D

    How to use this function?

    How to use setInformationColor() as a lua function in order to change health bar and name?
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    Otclient fatal error C1083: Cannot open include file: 'GL/glew.h

    With visual studio 2019 commuinty installed and all vcpckge(already compiled latest tfs without errors) i face this error now it's edubart version fatal error C1083: Cannot open include file: 'GL/glew.h also i had a wonder what if i wanted to add new module to otcv8 version i know it doesnt...
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    Compiling Edit source without recompiling?

    Is it possible to edit source files and let changes take effect without recompiling files? as my pc have some issues running VS rn
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    Itemeditor not working

    Cant open itemeditor.exe no errors , installed all vs package
  12. D

    Otclient red name display

    is there anyway of changing admin's in game name to red and maybe in chats too? OTCLIENT
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    Lua Attack all mode

    is there a way of making a script every cycle of life (when boss's health become yellow,red,black) boss will turn into beast mode and attack everyone on the room matter what's his range with a multiple distance shot? tfs 1.3
  14. D

    Error compiling latest tfs

    fatal error C1083: Cannot open include file: 'fmt/format.h': No such file or directory using otland/forgottenserver (https://github.com/otland/forgottenserver/wiki/Compiling-on-Windows-%28vcpkg%29) Edit: after some searchs i found the solution which is a missing package called fmt
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    C++ Move players in distance

    I dont know which part in source i need to edit in order to make gm be able to push players using mouse without getting(cannot reach distance or whatever the message is) and how to get this thing done tfs 1.3
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    C++ Cant change files in world folder

    I use otservbr-global it has a large otbm file which causes a crash while opening exe , i tried to use another otbm file which just contains a small map compared to the orignal one and edited the config with the new otbm name to avoid any errors , but i still get the message [Error -...
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    Cant load 12.60 sprites

    Tried to open sprites using object builder but faced this problem , i use latest otservbr-global project with client 12.60 Object version 0.3.3
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    C++ Changing admin's color name?

    As the title says is there any way to change chr color name for example to red?
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    Compiling How to move aura to client/tfs

    If i just finished animating an aura with ps how can i move it to the game so maybe i can test it with a chr also i need to know if it fits the character perspective around it ?
  20. D

    Finding Career passion

    i got enough hope it get closed
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