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    [TFS1.3] Exercise weapon reset idle timer

    Hello, I need to reset idle time in loop when training with exercise weapon becouse it took 17mins to use it fully but character is getting kicked after 15 minutes. I'm thinking about some "empty" action like move item from posA to posA. but it seems not working do you have any other ide how to...
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    [TFS1.3] magic walls safe mode

    As Gunz sugessted I edited tile.cpp, queryADD function, I'm trying to add something like that ReturnValue Tile::queryAdd(int32_t, const Thing& thing, uint32_t, uint32_t flags, Creature*) const { *** const Item* item = thing.getItem(); if (const Monster* monster =...
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    [TFS1.3] magic walls safe mode

    I've tried something like that already, but creatures still "think" they can pass trough wall and they all getting stacked on 1 square. Just like on this video:
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    [TFS1.3] magic walls safe mode

    Hello, I set wild growths and magic walls to safe mode (11098, 11099). I can walk trough them but problem is that monsters walk trough them too. Any idea how to fix it?
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    [tfs1.3]equip/uneqip hotkey delay + wild growths nopvp mode

    Hello, I want change delay after using equip/uneqip hotkey, becouse now I can equip/uneqip one item per second. I've tried to change: timeBetweenActions = 200 timeBetweenExActions = 1000 and i can't find anything useful in src files. Second thing I want make wild growths and mwalls walkable...
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