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  1. C

    [TFS 0.4] Slot system by Mock [modified]

    thank you so much for your time all working good
  2. C

    [TFS 0.4] Slot system by Mock [modified]

    this exact same that you posted before is the one working for you? i have this error: Description: [3:54:38.389] data/actions/scripts/slot.lua:51: attempt to index global 'itemEx' (a nil value) [3:54:38.389] [Warning - Event::loadScript] Cannot load script (data/actions/scripts/slot.lua)
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    [TFS 0.4] Slot system by Mock [modified]

    exactly im using tfs 0.4 1663729347 solved! elseif sl == 'mp' then doAddCondition(cid,conditionMP[tonumber(n)]) doCreatureAddMana(cid,HP-getCreatureMana(cid)) ca[51] = 1 change (cid,HP-getCreatureMana(cid)) for (cid,MP-getCreatureMana(cid)) 1663730547 another question, did u test the remover...
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    [TFS 0.4] Slot system by Mock [modified]

    hi there, i have a problem with the MAXMANAPERCENT, when i add it to an item give the amount of % but when i equip it all my mana goes down for example: have 8k mana and i equip an item with 10% mp, total gives 8.8k mana but at the same time my mana go down to like 1.3k of 8.8k, means when i use...
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    [Weapon] All kinds of weapons

    im using tfs 0.4 and doesn't work for me ):
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