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    tibia 25 years (tibia with sound)

    Tibia in 3D coming soon (but not as you might have hoped)... courtesy of the dev's desk.
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    The Violet Project - CipSoft Reverse Engineering Project

    It'd certainly make humanoid enemies that bit more dangerous. Things like orcs, minos, and cyclopses being able to suddenly have the weapons in their inventory count... I could imagine it'd make a cyclops hit really quite hard when they have a halberd. If you're bored, I'd love to see the...
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    The Violet Project - CipSoft Reverse Engineering Project

    How hard would it be to code a get attack value/speed value? Just thinking it would actually be quite interesting to suddenly have hard hitting cyclopses because they're carrying halberds.
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    [7.7] RealOTS 7.7 Cipsoft files (virgin)

    Possibly a removed quest from OLD Tibia?
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    tibia 25 years (tibia with sound)

    They had some really interesting features, like being able to select tiles then apply functions to them afterwards (like bordering). It also looks like they have special quest functions in the editor.
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    tibia 25 years (tibia with sound)

    I wonder when they made this... feels like parts of the video were humouring me!
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    Preaching The End of Open Tibia

    Started in 7.4. For a long time, OTs unironically had a better community. Almost every real server had a massive cluster of power abusers, of whom had months if not years more play time, and often came in enormous hordes. OTs were typically much closer knit too - if you had 200 online, it's...
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    History of Tibia/Antica documentary

    After watching these videos, I actually contacted CIPSoft and asked if they'd be willing to let the wider community take a look at the development tools for the early versions of Tibia (pre 7.0 tools) to see what people were working on, knowing that some of those tools had been given to...
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    The Violet Project - CipSoft Reverse Engineering Project

    Can I ask, for what certain reason is it not being made public?
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    The Violet Project - CipSoft Reverse Engineering Project

    This looks like an interesting project! Out of curiosity, are you planning to work with Remere/SimOne and others to release toolings for maintaining and developing the servers?
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    [list] CIPSoft lazy solutions

    That's what I'm wondering, the game server itself used this 'chunking' cylindrical mechanism, and maybe they somehow integrated that into the map editor?
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    [list] CIPSoft lazy solutions

    How did they get it to not crash with the actual Real Tibia Map? I remember RME crashing a lot around the 8.0 time due to RAM limitations.
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    [list] CIPSoft lazy solutions

    As far as I can remember, the black barrier is hard coded into the client.
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    Does anyone have the ORIGINAL CIP map editor?

    I had a dig through the web archive looking for it but had no luck. A few interviews suggested the editor was publicly available, but maybe they misremembered. I'm just hoping someone has stashed it away somewhere.
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    Does anyone have the ORIGINAL CIP map editor?

    Hi all. For those that aren't aware, in the very early days of the game, CIP used to let people download a map editor to make content to contribute to Tibia. This was over 20 years ago mind you. People like Knightmare started off using this tool to build parts of Tibia. I'm curious if anyone...
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    The state of this community

    @Avallach @SCREECH Mapping used to be very popular. It was one of the more accessible aspects of OT development. Didn't really have to write code - you just needed the map editor. That fell by the wayside with REAL TIBIA MAP REAL TIBIA MAP REAL TIBIA MAP, but that doesn't mean it wasn't one of...
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    The state of this community

    I've read through a healthy amount of the feedback in here, and there are a couple of things: 1) OT Development was always niche, and the forums were always slow-moving, and often had rivalries and petty behaviour in them. OTFans wasn't especially different. Most of the boards were somewhat dead...
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    [list] CIPSoft lazy solutions

    I'm talking about CIP's newer mapping. I'm not talking about their old stuff, which has some justification in being a bit rougher, but the new stuff is bland. The new sprites also look gross and rubbery. Tibia is pure Soul vs Soulless.
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    [list] CIPSoft lazy solutions

    A lot of these are stuff like mapping bugs, but if I'm being entirely honest... CIP's mapping is pretty bad nowadays. Most of the stuff they make feels like a '10-minute-OT-cave'.
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