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  1. jeanmarcanzzoni

    TFS 1.X Bounty Hunter System

    it would be nice if the system had additional commands like !hunt add and !hunt remove, and also allow inserting item offer in addition to gold/points
  2. jeanmarcanzzoni

    Action [1.3] Bomberman 💣💥

    Try this, reward only for the winner. 1. Add to config: rewardBagId = 1992, rewards = { {2160, 1}, -- Crystal Coin {2159, 2}, -- Scarab Coin {15515, 5} -- Golf of Bar }, 2. Replace function checkWinner(): local function checkWinner() local count = 0...
  3. jeanmarcanzzoni

    MoveEvent Snake Event TFS 1.3 ~ Revscript ~ EventCallback

    It has already been solved, your projects are perfect, congratulations! <3
  4. jeanmarcanzzoni

    MoveEvent Snake Event TFS 1.3 ~ Revscript ~ EventCallback

    Oh nice :D The event started normally now but i still have one last problem. When I use the arrows to choose the directions he does not follow the command, he is always going north as in the video. Do you have any idea what it might be?
  5. jeanmarcanzzoni

    MoveEvent [1.3] Zombski 🧠🧟‍♂️

    Lua Script Error: [Event Interface] data/events/scripts/creature.lua:Creature@onTargetCombat /home/server/data/scripts/zombie/zombie.lua:221: attempt to index local 'creature' (a nil value) stack traceback: [C]: in function '__index'...
  6. jeanmarcanzzoni

    MoveEvent Snake Event TFS 1.3 ~ Revscript ~ EventCallback

    I located your event, with no errors on the console, but when the event starts after the waiting room, I have this error on the console.
  7. jeanmarcanzzoni

    Lua Snavy & Levi - Free Scripting Service - TFS 1.3

    I really have no idea how to do this, so I made the request. But if there is no simple way without changing the source, no problem.
  8. jeanmarcanzzoni

    Lua Snavy & Levi - Free Scripting Service - TFS 1.3

    I would like a talkaction that works with the same idea as old illegalWords, where inside the talkaction script there is a field where I can add words or phrases, and if any player tries to type them, receive a notice and also an muted time. And that the word or phrase is identified within a...
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