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    TFS 1.X+ TFS 1.5 8.6 NPC with missions

    guys how to connect mission scripts like player says first time to NPC (hi > mission) then make first mission and give it back and after it player says mission and he gets mission 2 from NPC etc.. The player must complete the missions sequentially. Can somebody make script with mission1 (bring...
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    TFS 1.X+ TFS 1.5 8.6 NPC with missions

    @Xikini Awesome works perfectly, thank you!
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    TFS 1.X+ TFS 1.5 8.6 NPC with missions

    I changed position of statues and added this script to data/scripts made 3 satues on map with action id 45000. Npc give missionStorageValueStart because I checked it in database but nothing happens when i touch statue no errors.
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    TFS 1.X+ TFS 1.5 8.6 NPC with missions

    Guys how to make this 3 mission: touch statues in city
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    TFS 1.X+ TFS 1.5 8.6 NPC with missions

    I give up. Can sb make this whole script? 1 mission: bring to npc 200 small emerald 2 mission: kill 200 dragons 3 mission: touch statue in city 4 mission: bring 5 dragon scale mail 5 mission: kill 1 morgaroth And after all misions player can travel with this npc to island for 100 cc.
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    TFS 1.X+ TFS 1.5 8.6 NPC with missions

    bump I made all mission without 3 mission. I want that player must touch 3 statues, when he touch the statue get message that he touch statue and after touch 3 statues he can back to npc for reward
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    TFS 1.X+ TFS 1.5 8.6 NPC with missions

    Hello. I need NPC script. Npc give mission to player and when player make all missions get possibility to travel to island. For example 1 mission: bring to npc 200 small emerald 2 mission: kill 200 dragons 3 mission: touch statue in city 4 mission: bring 5 dragon scale mail 5 mission: kill 1...
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    TFS 1.X+ Monster counter tfs 1.5 8.6

    Works fine! Thank you
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    TFS 1.X+ Monster counter tfs 1.5 8.6

    Sorry but how to remake my scripts with this function
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    TFS 1.X+ Monster counter tfs 1.5 8.6

    Hello. I need some help. I use tfs 1.5 downgrade 8.6 by Nekiro. I have creaturescript that count killed monsters. It works fine but this is only counted for players who deal most dmg and last hit. I want to count monsters for every player who deal dmg. Script: local monstersToCount = { --...
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