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  1. S

    Lua Spell for monster to heal a specific boss

    You can remove the combat part, just quickly threw a script together. Can remove addEvent too, pulled from one of my other scripts.
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    Lua Spell for monster to heal a specific boss

    Haven't tested, but should be what you're looking for. local combat = Combat() local config ={ bossName = "Demon" -- Boss name here } function onCastSpell(creature, variant) local spectators = Game.getSpectators(creature:getPosition(), false, false, 7, 7, 7, 7) -- (7,7,7,7) is how...
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    Fix/Patch [TFS 1.x] Monster Skulls

    This fixes skulls not appearing on monsters for some versions of TFS. (Nekiro's Downgrade personally). I saw many threads about this with no fixes. Credits @zbizu for walking me through this. In protocolgame.cpp AddCreature() method: msg.addByte(player->getSkullClient(otherPlayer)); Replace...
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