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  1. Algorithm

    Don't Work With (Adversario#4615) and (Carcoo#2914)

    yeah buddy its too many lies that you bothered to make this pointless comment Your store proofs that you have multiple versions of each system, i found a full version of the same store you sold to me given to "Somebody" for free but not by you, but its the same just highly needed modifications...
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    Don't Work With (Adversario#4615) and (Carcoo#2914)

    Also Oen, where are the principals you are talking about when you shared and used my source that was insanely modified to be of use in 200+ online players ot, i found my source edits identical and even somebody sent me it with just extra charms system lmfao, you literally leaked my old source...
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    Don't Work With (Adversario#4615) and (Carcoo#2914)

    So oen feels isolated and needs some drama to live haha. Look Oen you said it yourself to somebody when he accused you from using his sprites even used mine, i paid you 450USD for trash codes that we had to go through 4 hours anydesk session to get them solved even after that they killed my...
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    Ascalon World

    https://otland.net/threads/france-8-7-ascalon-rpg-custom-friday-13th-of-april.258262/ can't see anything special, all free scripts from otland, tibiaKing, opentibiaBR and more free resources, don't get me wrong im with making something creative with the available materials but you made me...
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    RevScripts Update Battle Event Script

    Tfs have backward compatibility support, which means put those files in latest tfs and i don't think you will have errors, nothing complicated compat.lua won't be able to comprehend, i think it is already working for tfs 1.5
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    How to reduce money on otserv in game?

    In game mechanics, we make account to the gold gain / hour for each stage, for example: level 100 monster drop countMax 30 gold coins level 1000 monsters drop countMax 90 gold coins there is an increase rate here so as your level increased x10, your gold gain increased x3 which around 3%...
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    addon not work after relog

    what? :( Not recommended bro. -- edit maybe check why outfits doesn't get re-add on login since the storage reserved is still kept with the needed info so i suggest looking in the part onLogin (from source) that do that part with reliable coding style in c++
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    TFS 0.X I need the cast system code for my source TFS 0.4

    Maybe i can help https://github.com/Fir3element/3777 this one is most likely one of the best tfs 0.4 out there it contains cast system and war system add me on discord or PM me if you need any further help in using it with your files my discord id is syzx1
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    Programmer I'm looking for a very expert programmer

    Most likely it is caused by isRemoved check on item that doesn't exist anymore but ptr location in memory is still saved and being checked so location is saved but data is nothing so that what segmentation fault means, linking to pointer that doesn't exist or ((doesn't exist anymore)) my...
  10. Algorithm

    djinn quest HELP

    if you mean of OTBR, check freequests lua file in scripts it shouldn't be included there and after that send the script file to be able to make changes (NPC file).
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    TFS 0.X Help! "You may not attack this creature"

    then you are trying with GameMaster if it is fresh tfs, should be working normal for god and normal player characters
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    Spell Crash TFS 1.2

    line 49, min = 6, max = 0 + would be appreciated if the code is sent of that spell since it most likely contains a addEvent, which can be passing pointers, i suggest using safeAddEvent shared here on otland, lazy to bring the link
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    Compiling Help me , I´m frustrated xd

    Troubleshooting step has failed so that would mean: What Causes Error Code 0xc000007b? Usually, a 0xc000007b Windows error is the result of corrupt app files. It also might happen because of a conflict between 32-bit and 64-bit versions of software and Windows operating systems. i suppose its...
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    TFS 1.X+ I want to learn basic TFS 1X functions

    English please, as it is the main language of the community anyway i used translator to understand you +8 would be 2 promotion if you have a third promotion so if the player is a knight its 4, elite knight is 8, supreme knight is 12 so from normal knight to supreme is +8. not sure if that what...
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    TFS 1.X+ [Error - mysql_real_query] Query: INSERT INTO `players_online` VALUES (1)

    Message: Column count doesn't match value count at row 1
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    TFS 0.X Function: clientVersion and OT Client.

    https://otland.net/threads/check-if-player-is-using-otclient.224142/ if you specifically need the function to return client version like 860 and not client type then you need to create it in source most likely i have few knowledge about available functions in 0.3.x
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    TFS 1.X+ [Error - mysql_real_query] Query: INSERT INTO `players_online` VALUES (1)

    create new column in database ALTER TABLE players_online add column count int(11) not null default 0 (might include syntax error lazy to check)
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    TFS 1.X+ I want to learn basic TFS 1X functions

    vocation promotion is always player:getVocation():getId() + 4 = promoted same vocation, why bother with a table? when you can use also Vocation((player:getVocation():getId() + 4)):getName() <-- whenever you need the name
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    TFS 0.X Storage on EXIT.

    then don't kick the player and wait for him to disconnect automatically and when he do onLogout function will happen, if he xlogged on the online char for example in trainers then the onLogin won't happen If that storage is updated bas on the client connection then i suggest upgrading...
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