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  1. R

    [TFS] 1.5 Source edit to prevent skill lose when player dies (SOLVED)

    Id like to modify this code in order to make the following changes in game: 1. Players don't lose skills or magic level on death //Magic level loss uint64_t sumMana = 0; for (uint32_t i = 1; i <= magLevel; ++i) { sumMana += vocation->getReqMana(i); }...
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