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  1. GamerGoiano

    OTClient Move my otc to otcv8

    Copy the folders from OTC that works with ur project, like PokeBar or Pokedex and put in Mods folder in OTCV8
  2. GamerGoiano

    OTClient Move my otc to otcv8

    If you have custom modules, add it to mods folder
  3. GamerGoiano

    OTClient Move my otc to otcv8

    Only need to compile if your TFS source have MaxView changed If not, you can just edit your .spr file, and use the Standard Release of Otcv8
  4. GamerGoiano

    OTClient Move my otc to otcv8

    Just edit the ip of your server in otcv8 If you have custom modules, add it to mods folder
  5. GamerGoiano

    Lua How Add/AUTO REBIRTH IS AUTOMATIC!

    I sent in page 1 local config = { heal = true, save = true, effect = false, save_exhaust_time = 10, -- in minutes hp_increase = 10, -- amount of max health increase on level up mp_increase = 10 -- amount of max mana increase on level up } save_exhaust = save_exhaust or {} function...
  6. GamerGoiano

    Lua disable otcv8 using the same letter over and over + containers appearing behind windows10task bar

    local function getTaskbarHeight() if g_window.getTaskbarHeight then return g_window.getTaskbarHeight() end return 40 end
  7. GamerGoiano

    Lua disable otcv8 using the same letter over and over + containers appearing behind windows10task bar

    local maxRightPanelHeight = g_window.getHeight() - g_window.getTaskbarHeight() local function addRightPanel() local panelHeight = 100 if gameRightPanels:getChildCount() >= 1 then local totalHeight = panelHeight * gameRightPanels:getChildCount() if totalHeight >= maxRightPanelHeight...
  8. GamerGoiano

    Lua disable otcv8 using the same letter over and over + containers appearing behind windows10task bar

    The current code of RightPanel: Modifications: To limit to 4 the max right panels local maxRightPanels = 4 Modify function "addRightPanel" to: local function addRightPanel() if gameRightPanels:getChildCount() >= maxRightPanels then return end local panel =...
  9. GamerGoiano

    Add decay/duration to normal item.

    https://otland.net/threads/item-duration-help.3696/
  10. GamerGoiano

    C++ Skull system, help me do this

    Try it... With this modification, if Guy C has no skull (SKULL_NONE) and PZLOCK_NO_SKULL_ATTACKER is set to true in the config.lua file, he will receive a PZ lock when attacking Guy A back. If PZLOCK_NO_SKULL_ATTACKER is set to false, Guy C will not receive a PZ lock in this case. config.lua...
  11. GamerGoiano

    C++ Skull system, help me do this

    PZLOCK_SKULL_ATTACKER = true config.lua
  12. GamerGoiano

    Lua 'hasEventCallback'

    Send your player.lua here
  13. GamerGoiano

    How to edit template images?

    CTRL F5
  14. GamerGoiano

    Account manager

    TFS version? If group = GM or GOD, monsters dont move and attack You need import znote schema after import server schema (engine/database/znote schema.sql)
  15. GamerGoiano

    RevScripts !reset

    @vitorelias1 Se tiver com 0 de cap vai dar erro mesmo, aumenta seu CAP pra depois fazer o comando If have 0 cap will get error
  16. GamerGoiano

    RevScripts !reset

    If player have 5000 CAP, and say: !reset Will reset and keep the 5000 CAP Se o player tiver 5000 CAP e usar o !reset Vai resetar e manter o 5000 CAP
  17. GamerGoiano

    RevScripts !reset

    O código que eu coloquei é pra quando resetar, manter o cap atual quando o player usar o !reset The code i sent here, is to keep the current CAP when the player use !reset
  18. GamerGoiano

    RevScripts !reset

    You can add this function: local function getPlayerCapacity() return player:getCapacity() end Add to: resetSys.onSay before the reset local currentCapacity = getPlayerCapacity() Add this after the reset: local newCapacity = getPlayerCapacity()...
  19. GamerGoiano

    TFS 1.X+ attributes Items

    I dont see your code, so, take a example: https://otland.net/threads/help-with-leech-mana-leech.281442/#post-2698163
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