local combat1 = createCombatObject()
setCombatParam(combat1, COMBAT_PARAM_HITCOLOR, COLOR_DARKPURPLE)
setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -4.5, -800, -2.0, -900)
local function onCastSpell1(cid, var)
local pos =...