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I have a problem that when purchasing the exercise weapons with the npc, it only has one charge.
I am using this scripts
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid)...
Greetings, I was thinking of making a counter by getting a storage.
When getting for example the storage 4000, start a counter with its days, hours, minutes and seconds.
This is an example: when saying !time, tell me the player has storage since 4 hours, 6 minutes and 17 seconds.
It is to know...
Greetings, I noticed something that I don't know that I would have to add to make it work.
I have a Revscripts type Movements, which I can place position on, without the need to use id, aid or uid.
local wayOut = MoveEvent()
function wayOut.onStepIn(creature, item, position, fromPosition)...
I have a problem, with the conditions, when I take a condition either by poison, energy or fire, when logging in it causes me a server crash.
It happens when the player has the condition and logs out and logs in again.
Or it also happens when the monster gives you the condition and when the...
Greetings otland, I have a little problem with the inbox, it turns out that I just added the inbox to a Nekiro 8.60 since the sources did not contain the inbox.
I just added the inbox without any problems, getInbox() works for me, without problems, but here is a small error that is a bit...
TFS: 1.X
Greetings otland, I was looking for how to modify the Infight condition, only receive the condition if a monster attacks you (1SQM).
As you know, when a monster just sees you from afar, the player receives the Infight condition.
I started looking in the sources about that and found...
I use a TFS 1.5 from Nekiro.
Greetings, I am having a problem with the Additem when I have a full backpack.
I'm looking at what the problem is in the sources, and I can't find it.
I just use a simple script:
player:addItem(2160, 1)
player:say("Item!")
Just that, no getFreeCapacity() or...