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  1. swashed

    talkaction mana train tfs 0.4

    This script is amazing. Thank you for posting it! I'm running an older server that won't have some of these key functions, but I'm eager to try adding them. I would need to make my own: -getInstantSpellInfo -getCreatureMaxMana -doCreatureCastSpell -doCreatureAddMana -doPlayerAddSpentMana I'm...
  2. swashed

    Lua Task System - KillingInTheNameOF

    In case anybody else is having this issue with the NPC crashing the client when you say "bye" or walk away. The problem lies in the /s command to summon NPC. Spawn the NPC in the spawn.xml file in the world folder. Summoning the NPC with GM will cause this issue...
  3. swashed

    Lua NPC crash on farewell

    Ok so I've come to learn that this has NOTHING to do with the task script. This problem will still occur when I manually summon ANY npc. 1715116205 I spawned in the NPC by putting him into spawn.xml and reloaded the server (can i reload the spawn file without restart??) and this seems to have...
  4. swashed

    Lua NPC crash on farewell

    I’ve tried with dofile and without dofile 1715105439 It appears to happen on initial load and on farewell/walkaway
  5. swashed

    [Canada] [7.72] Legacy Tibia 30-Day BETA $50

    Recently added tasks will make leveling faster
  6. swashed

    Lua NPC crash on farewell

    Yeah I might try making separate npc to test. Sometimes having just 1 will cause the issue. It’s annoying that it isn’t happening every time. It just works perfectly sometimes. I did actually check all the other npc and used them as a schema for this npc and it has everything the same. I’ve...
  7. swashed

    Lua NPC crash on farewell

    This NPC has access="3" in the spawn.xml. I summoned 1 and he works perfectly. Even with saying bye. I summoned another one and he is glitchy. I summoned a 3rd one who is glitchy. The first one I summoned still works. Maybe the access of 3 creates a conflict? I'd just test it but I don't want to...
  8. swashed

    Lua NPC crash on farewell

    I put debug messages on walk away AND saying bye. both seem to work for this npc. there is something about this npc that is resetting 1715024418 1715026125 Could the function be using storages that i have in use? Would that cause a problem for the npc to load even
  9. swashed

    Lua NPC crash on farewell

    Hi, I’m using a script I found here for an NPC that handles tasks. Everything works great except for when the player says “bye” or walks away. On the original client, the client crashes. On OTClient, it doesn’t crash, but the NPC “blinks” like he’s reloading right there on the spot. I’m...
  10. swashed

    CreatureEvent KillingInTheNameOF (task system) for OTHIRE 7.72

    I’ve added this task system and it works perfectly, but the NPC crashes the game client when you say “bye” or walk out of range (npc cancels focus). Does anybody have a clue why it would be crashing the client? I’m still learning the npc handler system so maybe there’s something I can do to...
  11. swashed

    Blessing mechanics for 7.4-7.6 - Lose BP?

    Does anybody remember what the rules were for blessings for 7.4-7.6? Nowadays, they say that 5 blessings is full protection for equipment and backpack but I do recall that you should still your BP if you die? This makes AOL useless and I like the idea of needing blessings + AOL
  12. swashed

    NPC [Module] Advanced BuyContainer

    I got this working to sell BP of blank runes. I've run into two problems: Will only sell 1 BP at a time (or whatever number is in the charge parameter) I cannot ender the fluid ID for mana fluid (2006 7), so the default gives vial of water (2006 1). Changing the charge parameter will produce x...
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    [7.72] OTHire 0.0.3

    What does prime p and prime q do?
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    [7.72] OTHire 0.0.3

    In the admin.xml file there is commented key tag for RSA. Does anybody know if RSA can be stored in a file? There is some sort of reference to a rsa priv file.
  15. swashed

    Mc Multiclient (hex) 7.4 at 10.x

  16. swashed

    Add compendium of OT data to Resources page

    There is a lot of information/scripts/code that you can use on most OT. This data is transferrable and will make it easier to find solutions. See commonly used syntax functions, see item IDs, see commonly used CONST syntax. Example: A page that has RL tibia map coords for boats and carpet...
  17. swashed

    Fluid Npc Problem

    yes
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