• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Search results

  1. Shackal

    Lua Doubt Raids

    Hello friends! How work the calculation of "interval2" and "margin"? <raid name="Ocyakao" file="bosses/Ocyakao.xml" interval2="1440" margin="50" /> I try to read the raid.cpp source code but i don't understand. Thanks in advance!
  2. Shackal

    Solved For lua doubt

    Thank you so much bro!!! :):D:D
  3. Shackal

    Solved For lua doubt

    Hello friends, Why it don't work: -- local fromPos = {x = 32312, y = 31933, z = 8} local toPos = {x = 32316, y = 31936, z = 8} local x, y, z for x = fromPos.x, toPos.x do for y = fromPos.y, toPos.y do for z = fromPos.z, toPos.z...
  4. Shackal

    Lua Mazoran lava tile

    Bump
  5. Shackal

    Lua Mazoran lava tile

    Bump. I try a event docreatitem and doremoveitem, but it is heavy, not?
  6. Shackal

    Lua Mazoran lava tile

    Hello friends! Any idea to Mazoran Lava tile? Thank you in advance! Minutes 02:20
  7. Shackal

    Solved Monster Walk Field

    Solved!! if (!monster->hasCondition(Combat::DamageToConditionType(combatType)) && (!monster->canPushItems() || !monster->hasRecentBattle())) {
  8. Shackal

    Solved Monster Walk Field

    Thanks for the feedback @Peonso . I'm trying to make a grim reaper just pass over an energy field if it is attacked for example. My distro by default, the grim reaper goes over the fire if there is no other way he could get to me. sorry my bad english
  9. Shackal

    Solved Monster Walk Field

    I am trying, but it is so hard. /sources/src/monsters.cpp:1235:55: error: no ‘void Monsters::combatChangeHealth(int32_t)’ member function declared in class ‘Monsters’ void Monsters::combatChangeHealth(int32_t healthChange) ^...
  10. Shackal

    Solved Monster Walk Field

    Hello @darkjav ! But hasRecentBattle is not declared in tfs 1.2 /src/tile.cpp: In member function ‘virtual ReturnValue Tile::queryAdd(int32_t, const Thing&, uint32_t, uint32_t, Creature*) const’: /src/tile.cpp:548:49: error: ‘const class Monster’ has no member named ‘hasRecentBattle’...
  11. Shackal

    Solved Monster Walk Field

    Good afternoon everyone! I have this bug fixed in my distro 8.6 and am trying to solve at TFS 1.2. Follow code in TFS 1.2: tile.cpp if (field && !field->isBlocking()) { CombatType_t combatType = field->getCombatType(); //There is 3 options for a monster to...
  12. Shackal

    [TFS 1.x] KD ratio

    for 1.2 please :)
  13. Shackal

    TFS Debian Kilka pytan.

    and for to kill the process restart.sh?
  14. Shackal

    [New]Tibia.com is other OTS more.

    Tibia.com the end!
  15. Shackal

    [Archived] "[Quick Showoff] Post your latest maps"

    Albertina & Django 85%
  16. Shackal

    Buy Item Site Shop = No Receive (Talkaction)

    Oh sorry brother, i think it was gesior!
  17. Shackal

    Buy Item Site Shop = No Receive (Talkaction)

    post your /globalevents/scripts/shop.lua
  18. Shackal

    Lua Stair Cannot use if above item

    LoL!! as I did not think about it.. Thank you so much friend!!
  19. Shackal

    Buy Item Site Shop = No Receive (Talkaction)

    When you buy a item create a row on your z_ots_comunication table?
Back
Top