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    [8.60] The Forgotten Server 0.3.6 (Crying Damson) V8

    you need to remove the getGlobalIP() function from otserv.cpp to compile under linux. i cant seem to get this distro working 100% when i compiled it under Debian (i fixed everything except rune stacking/charges), however everything works 100% perfect on Windows.
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    [Gesior ACC] Customized Tibiacom Layout.

    ok calm down lol
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    [Gesior ACC] Customized Tibiacom Layout.

    cant u post here how to install for noobs -.-
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    [8.60] The Forgotten Server 0.3.6 (Crying Damson) V8

    yes i know, i want to know what c++ file(s) in the source code are resonsible for auto stacking the runes
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    [8.60] The Forgotten Server 0.3.6 (Crying Damson) V8

    Otswe: what files contains the auto stack for the runes?
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    [8.60] The Forgotten Server 0.3.6 (Crying Damson) V8

    if it says 'a master sorcerer' u hav to type 'master sorcerer' or change it in vocations.xml, by default i think its 'master sorcerer' and 'epic sorcerer' ect Otswe: i fixed the potion debug problem!! :) by changing the items.otb file now only problem i have is with runes, if rune has 5 charges...
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    [8.60] The Lost Server 0.3.6

    still debugs :S i copied the whole datapack from 0.3.6pl1 and still debugs, which doesnt on 8.54 so dont think is the datapack
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    [8.60] The Forgotten Server 0.3.6 (Crying Damson) V8

    Thank you otswe :) <3 - - - Updated - - - i got the animated text working fine but cant seem to get level teleporter working, i added <movevent type="StepIn" actionid="1000" event="script" value="teleport.lua"/> to movements.xml, it wouldnt load to start with because teleport.lua wasnt in...
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    [8.60] The Lost Server 0.3.6

    I get debug every time I come in contact with a potion when compiled on Linux I hav this prob on other server too so could be the data pack I'm using
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    [8.60] The Lost Server 0.3.6

    how i compile on linux? theres no autogen or configure -.-
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    [8.60] The Forgotten Server 0.3.6 (Crying Damson) V8

    you can help me with this? tried editing itemid 1387 in movement.xml but not working, i dont want all teleporters to be req lvl but only selected porters with selected levels, im going to try add a special tile that u cant walk over under the porter to see if that works. also its possible to...
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    [8.60] The Forgotten Server 0.3.6 (Crying Damson) V8

    It's prob more of a map question but how can I stop training monks from moving into space when player enters the door for trainers? I want the 2 monks to stay there 2 tiles but still attack player and be attacked
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    [8.60] The Forgotten Server 0.3.6 (Crying Damson) V8

    Thanks, I used the potion script in page 17 :) its possible to keep empty vial? Also can I add own actionid to make lvl reqired teleporter so low oblige can't enter strong teleporter?
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    [8.60] The Forgotten Server 0.3.6 (Crying Damson) V8

    If I have say 10 potions and I use 1 it use them all and I have 10 empty vial instead of 9 potions + 1 empty vial
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    [8.60] The Forgotten Server 0.3.6 (Crying Damson) V8

    Did u fix the potion stack problem?
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    [8.60] The Forgotten Server 0.3.6 (Crying Damson) V8

    decided to download on windows instead as linux to much bugs and i have 1 bug on windows :S if i buy 10 potions i can only drink once, then i have 10 empty vials with all potions instead of 9 potions and 1 empty vial you have this problem on this otswe or is just me?
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    Compiling 8.54 to 8.6

    anyone know how i change protocol or where i edit the source code to compile the server from 8.54 to 8.6? the source i want to compile is the 0.3.6pl1 from the public subversion.
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    [8.60] The Forgotten Server 0.3.6 (Crying Damson) V8

    i try load big rl map and server fails to start :S there is a map size restriction?
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    [8.60] The Forgotten Server 0.3.6 (Crying Damson) V8

    cant find edit :S i also get debug when buying potions -.-
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    [8.60] The Forgotten Server 0.3.6 (Crying Damson) V8

    still only has 1 charge :( it says 100, i done /i rune, 50 and it says 50 charges, but goes after 1 use -.-
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