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  1. Whiskey

    (LUA) QUESTION about SetPlayerStorageValue

    I have a simple question about setPlayerStorageValue(cid,storage,value) function: Can I add 1 or remove 1 value from a specific storage? Not change it to a certain number, but ADD or REMOVE one (or more) from actual player storage value state?
  2. Whiskey

    NPC to MONSTER and vice versa

    Is it possible to create a npc, which could turn into monster after specific dialog? (yeah, dissaphere and summon a monster) And reverse, to create a npc after slaying the monster? I think many rpg quests could improve a lot with such script. Just think about it - angering some npc to the...
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