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    Clean

    My server freeze for like 10 minutes and cleaning like 100 items? Its very good computer, I can't clean map without any freezes and it hasent been like this, the first three weeks why does this happend? 4gb ram Quad Core x4 Processor 3.0 ghz
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    about server

    Sometimes after 5,6 and 8 hours uptime my server totally freezes without any crash and there is not a save, its just freeze unital I restart the computer. And players can't be moved. And another problem is that its taking like years to start my server after it loading players_items table in...
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    Windows On Startup

    On the startup server noramly loads up all tables on DATABASE in this case its load unital here: # Struktur accounts # Struktur bans # Struktur global_storage # Struktur groups # Struktur guilds # Struktur guild_invites # Struktur guild_ranks # Struktur houses # Struktur house_data # Struktur...
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    Login.lua & PlayerDeath.lua

    Hello I'm using TFS 0.3.2 Crying Damson and players doesnt loses levels when they die. I've been set deathLosePercent = 10 and all samples lose to "10" in MySQL database, now I wondering if there is any chances of making creaturescripts for this my look now login.lua function...
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    Help Player freezes on Square

    Hello, why does players freezes on real map in venore and edron and they don't doin it places like thais? Heal effetcs and spells doesnts been show when players is there. And if you put items on ground you need to go out of screen to see it. using 0.3.3 TFS by Crying Damson
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    Fix erroR!!!

    The error I got is Warning: [Event::loadScript] Event onStepOut not found. data/movements/scripts/warriorq_strange1.lua. And this is the script. function onStepIn(cid, item, pos, frompos, item2, topos) gatepos = {x=33016, y=32807, z=6, stackpos=2} getgate = getThingfromPos(gatepos)...
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    Vampire Lord?

    Is there any one that knows Vampire Lords outfit or attacks..? Arachir The Ancient One
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    Requested NPC

    This npc must be based on 8.21 TFS 0.2 You are going to be trading items for other items, the npc most at least could be trading up to 10 items. I've a good idea from a script called, Medal of Honor. Its that you trade this medals for greater items that you can't get looted from monsters. Like...
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    Requested NPC

    This npc must be based on 8.21 TFS 0.2 You are going to be trading items for other items, the npc most at least could be trading up to 10 items. I've a good idea from a script called, Medal of Honor. Its that you trade this medals for greater items that you can't get looted from monsters.
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    Real X-ray?

    Any one can fix real x-ray?
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    Old Sprites

    Hello, first of all redirect this to right forum thanks! .. Is there any one knows how to be using old sprites in new clients for ot servers? Like some 7.6 spirtes in 8.21? Please link something where i can do i manually.
  12. C

    theforgottenserver.sql?

    DROP TRIGGER IF EXISTS `oncreate_players`; DROP TRIGGER IF EXISTS `oncreate_guilds`; DROP TRIGGER IF EXISTS `ondelete_players`; DROP TRIGGER IF EXISTS `ondelete_guilds`; DROP TRIGGER IF EXISTS `ondelete_accounts`; DROP TABLE IF EXISTS `player_depotitems`; DROP TABLE IF EXISTS...
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    Dead Tree - Demon Oak

    Dead Tree script! function decayGround(params) pos = {x=params.pos.x, y=params.pos.y, z=params.pos.z, stackpos = 0} item = getThingfromPos(pos) doCreateItem(2717,1,wall1) end function onStepIn(cid, item, pos) local delaySeconds = 3600 wall1 = {x=xxxx, y=xxxx, z=x...
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    Dead Tree

    I got a little problem. While I using the Hallowed Axe at the dead tree. Nothings happends. I've want it to be removed when I using it at Hallowed Axe. Then while I stepOut from the dead tree pos. It should come up a new dead tree with same UID.
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    [Tfs2.0] Hallowed Axe - Problem Solved!

    Now its only Tree and Npc whichs not working! --script on hallowed axe-- function onUse(cid,item,frompos,item2,topos) number = math.random(1,100) chance = 95 minItem = 1 maxItem = 3 mind = 300 maxd = 500 if chance > 100 or chance == 0 then chance = 100 end...
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    Demon oak quest - help

    When I using the Hallowed Axe on the Dead Tree or else on Demon Oak nothing happend! And in the console it does not giving any errors. Anyone that has noticed the same problem? Hallowed Axe.lua --- Made by GM Rufus --- function onUse(cid, item, item2, fromPosition, toPosition) --- Config --...
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    Demon oak quest - help

    Really.. If reading this!, You only need to fix the npc Oldrak while change ids. -- WAS NOT Made by Coltain13 // Coltain, I only made it work for TFS -- local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler)...
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    Hits/Pvp/Pvm

    I didnt know where to post this so.. Well is there a possiblity to change somewhere instead of C++ codes.. So for example knights hits same as monsters as they does on players?.. Often is damage on monsters double higher than on players if I'm right here.. any help?
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