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    GlobalEvent Creating NPC in different places every day

    This script is creating npc in different places every day like Rashid on real Tibia. Fill config for your positions.Create in data/globalevents/scripts file "npcCreate.lua" function getDayName() local days = {"Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"}...
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    Private messages in Gesior AAC!

    Hello! It is code responsible for private message in aac ;) Some screens: In main folder add file 'messagesclass.php': <?php class PrivateMessageList { private $list = array(); private $data; private $db; private function...
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    Tairens AAC 1.0.0

    Hello! I want show you my AAC. That is first stable version. Changes: -Fixed account creating -Fixed installation(shop_system table droping) -Fixed character searching -Fixed shop offer show. -Added recovery key creating. -Some fixes in server informations. -Fixed creating...
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    Tairens AAC Beta 0.3

    [center]Hello[center] I want show you, Otlanders last beta version of my AAC. Why beta? Because, I need your opinions about working my interface, so please report all bugs, if you find that. In this version I have made: -Multiworld highscores -Multiworld character creating -News...
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    Tairens AAC Beta 0.2

    Hello ;) I want show you next version of my AAC. In this version I have made: -Multi language system -Character deleting -Character hiding -News system -New layout -Fixed instalation -Fixed small bugs TODO: -Admin Panel -Shop system -Recovery key creating -Lost account interface...
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    Exchaustion Library

    Hello ;) I want give you library for creating, setting, removing exhaustion. Exhaustion = {} Exhaustion.__index = Exhaustion function Exhaustion.__construct(cid, storage) local new = {} setmetatable(new, Exhaustion) new.cid = cid new.storage = storage return new end...
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    Unnamed AAC Beta 0.1 by Tairens

    As we know, Gesior AAC is most used one in its type. Despite that, I don't like to use it, so I created my own project. It's still in testing phase, so I'd like to all of us to test modules in it. Be sure, that things will be changed: - Layout (created only for tests) - Creating character...
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    Library for creating system like crafting

    System = {} System.__index = System function System.create(cid, storage, skillTriesStorage) local new = {} setmetatable(new, System) new.player = cid new.storage = storage new.skillTriesStorage = skillTriesStorage new.skillTries = getPlayerStorageValue(cid, skillTriesStorage) >= 0...
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    TalkAction Add/Remove addon

    Hello, I want present my script for adding/removing addons. local outfits = { ["citizen"] = 1, ["hunter"] = 2, ["mage"] = 3, ["knight"] = 4, ["nobleman"] = 5, ["summoner"] = 6, ["warrior"] = 7, ["barbarian"] = 8, ["druid"] = 9, ["wizard"] = 10, ["oriental"] = 11, ["pirate"] = 12...
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    TalkAction Advanced player searching

    function onSay(cid, words, param) local position = getCreaturePosition(cid) local pid,pos = 0,0 local margin = {} if(param == "") then doPlayerSendTextMessage(cid, 22, 'Command param required.') return true end pid = getPlayerByNameWildcard(param) if(not pid or...
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    TalkAction Transform

    In config is template how add trasformation for new vocation. local transform = { --[voc_id_before_trans] = {voc_id_after_trans, addedhealth, addedmana, outfit, required_level, required_mana} } local texts = { level = "You don\'t have enough level.", mana = "You don\'t have enough mana."...
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    NPC Haroun

    Npc tested on the forgotten server local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) -- OTServ event handling functions start function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end...
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