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    Random Sprites - Newbie.

    WIP Snowpile Misc Wood Stairs
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    Random Sprites - Newbie.

    I actually shelved the snowdrift for now. I'm very very inexperienced with the asset&item editor and it takes too many parts to make the drift fit together. My final current version turned out like 1645978861 These were my pieces, you're welcome to play with them. If you get them working good...
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    Random Sprites - Newbie.

    1645843250 1645843318 1645843343 1645845923 1645847690 1645847701 1645848052 1645918259 I always thought the roofs looked good with the cabin style walls; but they didnt match. Now they do! 1645918341 1645918364 1645918387 1645918398
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    Random Sprites - Newbie.

    Tree stumps? So I've been using Tibia's Original sprites and tweaking them - Using them as templates to get me started and give me proper proportions 1645479067 This is a WIP but if anyone has any feedback on how to improve the snowdrift i'm all ears. Can you tell I'm playing with a winter...
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    Random Sprites - Newbie.

    So brand new to this, and sprinting is not my forte but I had a need that needed filled and none of my friends are graphically inclined. So here's my attempt and I thought I would share! If anyone wants to use them feel free! Recommendations on how to make these look better, totally accepted...
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    NPC that exchanges tibia gold for tibia coins

    NPC Will sell 1 tibia coin for 1250 gold. Ratio is adjustable at the top. local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local count = {} local transfer = {} local ratio = 1250 function onCreatureAppear(cid)...
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    Lua Tfs 1,0 npc script sell and buy tibia coins please.

    This will get you started maybe? local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local count = {} local transfer = {} local ratio = 1250 function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end...
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    NPC WHO SELL TIBIA COIN AND TRADE ITEMS FOR TC

    Try this local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local count = {} local transfer = {} local ratio = 1250 function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function...
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    NPC prices by reputation

    I am trying to make the "sell" value in this code change based on the rank. Currently the code works to sell items at higher prices based on the rank, but the trade window doesn't update to reflect the new value. I thought maybe this would do the trick local rank = .75 local function...
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    addEvent on SlefSay[NPC]

    Slight correction because I noticed that script makes it talk to all players in the area... So here's the actual working version. I added cid elseif npcHandler.topic[cid] == 5 then if player:removeTotalMoney(10000) then...
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    addEvent on SlefSay[NPC]

    I'm necro-ing a old thread to provide a solution that I think is the answer the poster was looking for. While I realize after 10 years he definitely doesn't need this script anymore, hopefully this helps someone later down the road. Replace oculeth in various places with whatever your NPC name is.
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