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hello,im oto, 23 years old, spain
5 Years experienced on tibia!
I am looking for a team for my project called tibiaera.com
8.60 tfs 0.4 dev rev 3884 fixed best rev for 8.6
War-System, Woe,Bomberman,Casino all citys with full zao, pyre, gengia, oken, farmine and north zao full rlmap
my host...
i need scripter for join to my team server spain-ot.es
experience about scripts and manage ot serv ,advanced use on linux and seriously.
http://spain-ot.es
My Server Description:
Spain-Ot.es 8.60
Realand Rl Map 8.60 |WAR SYSTEM|
FOOTBALL EVENT, Bomberman ,Casino!
Name: Spain-ot
Ip...
closed project spain-ot closed
my new project is: www.tibiaera.com
http://otland.net/f61/need-new-team-my-new-project-tibiaera-im-advanced-hoster-146471/
where add this script?' only in shell? or i need a create file??
thanks
*Get into your OT's directory. In case you don't have a restart script yet, create one. Here's the script:
Code:
#!/bin/bash
while true
do
./TheForgottenServer
done
ok this is all:
ALTER TABLE `accounts` ADD `page_access` int(11);
ALTER TABLE `accounts` ADD `page_lastday` int(11);
ALTER TABLE `accounts` ADD `email_new` varchar(255);
ALTER TABLE `accounts` ADD `email_new_time` int(15);
ALTER TABLE `accounts` ADD `rlname` varchar(255);
ALTER TABLE...
Yes i know where is dbschema.txt but not find news.posts sql table
in my file is only this dbschemas: CREATE TABLE IF NOT EXISTS `forums` (
`id` int(10) unsigned NOT NULL AUTO_INCREMENT,
`name` varchar(64) NOT NULL,
`description` text NOT NULL,
`access` int(5) unsigned NOT NULL...
mi runes clone when move rune and charges not countdown
my rune.lua on npc/scripts mi runes clone when move rune and charges not countdown
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState =...
when i use all runes not dowcount charges exaple i have 100sd i use 1 sd and i have 100sd too
other bugs is when i move rune to sqm of backpack or in grownd!! clone rune when i moved!!
please help!
removeWeaponAmmunition = false
removeWeaponCharges = true
removeRuneCharges = true...