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  1. E

    C++ Tfs 1.3 doCreatureSetNoMove is possible?

    Is there any way to prevent monsters and players from moving in TF 1.3? Can someone help me?
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    C++ TFS 1.3 docastspell help to fix my code

    TFS 1.3 This code works but ignore parameters of spells.xml spent mana, cooldown, range and all another parameters. I need this code follow spells.xml parameters. I try make items with shorcut for cast spells Lua Script function onUse(player, words, param) player:doCastSpell("Light...
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    TFS 1.X+ Support Transform Spell TFS 1.3

    solved
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    TFS 1.X+ Support TFS 1.x Spell

    My script test work if player have equiped boots but if no have nothing equiped distro send error and i dont recive msg NO im new on tfs 1.x function onCastSpell(creature, var) if creature:getSlotItem(CONST_SLOT_FEET).itemid == 2195 then creature:sendTextMessage(MESSAGE_STATUS_DEFAULT, "OK1")...
  5. E

    Team Exaioros Avatar

    The project is called Avatar Exaioros, we are working on it at a time in conjunction with other projects that have already online. I have not done the map, I'm just using any one to make and test systems / folds (If anyone is interested in joining the team in whatever role post here or add...
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