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  1. Exedion

    Windows Invalid Client Login [OTX]

    Hi, good day! my problem is, i download a compiled the lasted sources of otx server (02/09/2017), using the las version of tibia client (11.46.5537) and last file of znote acc 1.5 with webservice login, but when i try to enter in the server, i get this error: [Network error -...
  2. Exedion

    Spell [TFS 1.2] Ultimate Eplosion & Poison Storm

    Hello, i remake my olds scripts based in deprecated but legendarys spells of tibia Only one thing: i need help to add poison condition to poison storm's rain, but i get error and TFS crash, please some help to fix (i will include credits) Ultimate Eplosion: function spellCallbackUE(cid...
  3. Exedion

    [REQUEST] Fix Animated Text Lua Function from evil hero

    Hi! i get this function from @Evil Hero in another thread but dont work, here is the error in the tfs console Lua Script Error: [Action Interface] data/actions/scripts/custom/animatedtest.lua:onUse attempt to index a nil value stack traceback: [C]: at 0x7ff7a1d6bf90 [C]: in function...
  4. Exedion

    [SHOW OFF] Otclient Flash Edition (Graphics Only)

    Greetings for all! here a show off of my otclient with graphics of tibia flash client, is not perfect but it a start! Please comment :) i really want release this otclient but only if the community help to improve and upgrade for the good of OpenTibia! any helper?
  5. Exedion

    How get some players information in characterlist.lua?

    Hello otland! to many years without post here! Greetings for all i need some help,i want to make a character list showing info of the character like outfit, health, mana, lvl, etc like some custom clients of others users, i take the code from other otclient and try incorporate to the mine, but...
  6. Exedion

    Compiling [DEBIAN] Help compiling RME

    well is my firts time compiling rme in debian, idk to much programming, please help [ 1%] Building CXX object CMakeFiles/rme.dir/source/container_properties_window.cpp.o /home/agustin/GIT-SVN/RME/source/container_properties_window.cpp: In member function ‘void...
  7. Exedion

    Help with mount button!

    Well i try to make my own mount button editing the combat control modules, but not work like expected, here the list of bugs When you click many times fasted, the button bug, because the button recognize the mount cooldown i think When you are mounted and logout, when you login you are...
  8. Exedion

    Tibia Flash Client Images

    here are the tibia flash client images for who whant adapt to the otclient, i want to do by myself but really i'm bad with images, here are the files!
  9. Exedion

    Critical Hit for spells and all damages ways!

    Greetings for all! Please i need help: where i need edit the sourcers to add critical hits to spells and any other damage way in tfs? Thanks! - - - Updated - - - bump
  10. Exedion

    Animated text to Otclient 9.1+?

    is possible get back that function to protocol's 9.1+ using otclient? if can be, how i do?
  11. Exedion

    Error with Linux compiling!

    SOLVED!! all is right but when i do: cmake .. this happend -- The C compiler identification is GNU 4.7.2 -- The CXX compiler identification is GNU 4.7.2 -- Check for working C compiler: /usr/bin/gcc -- Check for working C compiler: /usr/bin/gcc -- works -- Detecting C compiler ABI info --...
  12. Exedion

    Wich linux is better for host OTServers? wich is the minimal specification for run?

    Hello otlanders! today i ask myself wich is the better linux distro to host a otserver, some distro are very eyecandy and need more resoucers (not than windows) to run while other distros are minimal graphics and get better performance with more dificult to configure or use, that is why we ask...
  13. Exedion

    OTClient reading storage value and how add sound effects?

    i can mod the otclient to read the storage values of a player? i wanted to create a windows with achievements information, but the window only show the achievements if the player have a storage vale, but i dont know how, need a example please, and how i can add sound effects? i wanted to play...
  14. Exedion

    How i can do to player only use my version of otclient in my server?

    well i only whant players only use my custom version of otclient for play my server, not the oficial, not another otclient version, only my version, can be do? how will be highly explained?
  15. Exedion

    [Help] doPlayerSendExtendedOpcode

    Please can anyone explain me how to use: doPlayerSendExtendedOpcode(cid, opcode, buffer) wich are the parameters? in order to use "opcode" and "buffer" option please!
  16. Exedion

    Some tutorial?

    Is in otland some tutorial for learn how edit the client scripts? basic things like sound or particles? or how use the functions? will be very usefull a section in resourcers for posting codes, mods and help for the client
  17. Exedion

    Lua A function not work with monster

    some days ago, diath give me a function to get the closer creature in a area, with a radius based on center position, with that function i made my own one, and work very well with players, but with monsters give me a error: The function: function getCloserCreaurebyStorage(position, key...
  18. Exedion

    Need a script to get closer creature in the screen!

    need a function to get closer creature in the screen, check if have a storage value, if not have, do the function, but if the closer creature have the storage, is ignored and get the second closer creature and so it continues according to the number of repetitions to be configured in the script
  19. Exedion

    Feature [CreatureEvent] onSoulChange(cid, value) - Trigger functions when soul points change!

    Hello to all! :D well some time ago i want to make a system to get magic level and some other functions with the ever forgotten soul points in tibia, but i ever find a limit: no function to trigger the system :/... so i decide to read the sourcers and do the function by myself :D and here is the...
  20. Exedion

    Fix/Patch [CreatureEvent] onAdvance "SKILL__EXPERIENCE"

    This is a small patch to give a better use of parameters in "onAdvance" creature event with "SKILL__EXPERIENCE", take a look: if you use a script like this: function onAdvance(cid, skill, oldLevel, newLevel) if(skill == SKILL__EXPERIENCE) then doPlayerSendTextMessage(cid...
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