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  1. LuisPro

    Windows How to edit .otmm file? (minimap)

    Is there any way to edit minimap (.otmm)? After map update on server and exploring new areas there is mess in my minimap. I want to make some pleaces again black but dont want explore again whole map. Any idea?
  2. LuisPro

    Lua Make item "Not Moveable" in lua.

    If i want make some item "not moveable" i can do it in otitemeditor. I know this. My question is how to do this in lua? [tfs 1.2]
  3. LuisPro

    [POLAND] World War [7.7]

    Client: Tibia 7.7/own client Uptime: ~15/7 Hosted in: Poland, on home PC with 300 mb Internet connection. Website: World War Exp rate: 1x WAR SERVER PVP Exp rate: 4x Map: RL Files Thais Runes: Normal charges and prices Loot rate: 1x WAR SERVER Server type: PVP-ENFORCED 10 frags = Green Skull 25...
  4. LuisPro

    C++ [TFS 1.2] Level and vocation in charlist

    Fix/Patch - Level and vocation instead of world name on character login here is for ~0.3.6 and ~0.4 This is official request for ~1.2 :)
  5. LuisPro

    Solved interrupt swing delay

    [OTHire] Forgive me i dont want to copypasta everything, can you just please look here: https://github.com/TwistedScorpio/OTHire/issues/103
  6. LuisPro

    Solved [OTHire] Use on yourself / Use on target

    Hello. I wonder how to do stuff like this by server side: 1. if player write "uh" effect will be like on 8.6 with UH and "Use on yourself" <-- spells 2. if player write "mf" effect will be like on 8.6 with mana potion and "Use on yourself" <- actions 3. if player attacking player/monster and...
  7. LuisPro

    Set Outfit do action

    https://github.com/TwistedScorpio/OTHire/blob/master/source/game.cpp#L3318-L3326 This is outfit window show up code. I want to make: if player click Set Outfit, dont show up outfit window just run this function from changeoutfit.lua function onUse(cid, item, frompos, item2, topos) if...
  8. LuisPro

    Solved Can i get debug reason from this?

    +--------------------------------------------------------------- Debug Assertion Objects.cpp 267 Sun May 01 04:16:08 2016 Windows Version: 6.1 build 7601 on 2 with Service Pack 1 Graphic Engine: 2 Last Packet Types: 103 109 109 180 109 103 109 103 109 109 Last Packet: 020 001 109 174 000 048...
  9. LuisPro

    Solved [OTHire] UH Rune are not healing from distance.

    UH Rune are not healing from distance. If i want to UH someone, my character is autowalk to my target and then heal him. If way is blockd then "there is no way" white message. Where/how to change it? Thanks.
  10. LuisPro

    [Solved] Potwory szczelajo przez sciany

    Witam, mam pewien problem opisany tutaj: https://otland.net/threads/critical-bug-monster-beam-and-wave-through-wall.239366/ Jeden ziomuś dał kilka wskazówek jak by można to naprawić ale nie potrafię tego wykorzystać, może znalazła by się jakaś dobra duszyczka co by coś pomogła ;) Pozdrawiam.
  11. LuisPro

    Solved [TFS 1.2], [TFS 0.4], [OTHire] Monster cast beam and wave through wall (Critical bug)

    Screens from OTHire: If monster stay 1 sqm from wall and monster cast beam or wave, everything is right, here screen: But when monster is in front to wall (anything, any wall, magic wall, or closed doors) and he is blocked by player, monster cast beam and wave through wall! Screens from...
  12. LuisPro

    Solved doCreateItem fire field not decay to

    When i add: doCreateItem(1492,1,{x=105, y=85, z=7}) to my script. It will create fire wall and all is ok but this fire wall not changing his stage (decay to - 120 sec) :/ Fields from fire bomb etc works well this situation is only when i create field by doCreateItem Someone know why? BTW...
  13. LuisPro

    [Solved] How to change prefix to solved?

    If someone help me, how to change prefix to solved? :)
  14. LuisPro

    Solved Why stopEvent not working here

    My training script to learn about addEvent/stopEvent: -- Annihilator by Shawak v2.1 -- Modified by Nottinghster -- CONFIG -- local playersOnly = "yes" local questLevel = 100 local room = { -- arena fromX = 112, fromY = 83...
  15. LuisPro

    Solved How to prevent to use runes from the ground?

    I mean situation where someone put for example UH on ground and use it on yourself for healing becouse it is faster than heal from BP. Any ideas? (OTServ SVN)
  16. LuisPro

    Solved How to prevent to put item on the ground

    How to prevent to put manafluid on the ground? Or how to make to players cant drink manafluid from ground? (OTServ SVN) https://github.com/TwistedScorpio/OTHire/blob/master/data/actions/scripts/liquids/containers.lua ?
  17. LuisPro

    Solved chest, from which we can take a lot of times

    how to create simple chest, from which we can take same item a lot of times (no cooldown)? (OTServ SVN)
  18. LuisPro

    Solved Little change in ban system

    [OTServ Trunk SVN] https://github.com/TwistedScorpio/OTHire/blob/master/data/talkactions/scripts/banmanager.lua https://github.com/TwistedScorpio/OTHire/blob/master/source/ban.cpp When i press CTRL + Y (rule violation), put name, chose reason (ex. bug abuse), chose action (ex. Banishment)...
  19. LuisPro

    Solved Exit but character still online

    Distibution: OTHire Hello. I show my problem in video. My question is: How to make Exit working like Logout (if player is out of battle, no pz lock etc) (If Bubble was on pz lock it will be ok, but if he is without any battle status he should also logout instant) Any idea? Thanks.
  20. LuisPro

    Solved Simple script and i fail xD

    i try edit aol script for simple change weapon script but i think i fail so hard xD function onCreatureSay(cid, type, msg) msg = string.lower(msg) if (msgcontains(msg, 'hi') and focus == 0) and getDistanceToCreature(cid) < 4 then selfSay('Hello ' .. creatureGetName(cid) .. '...
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